2nd July 2008, 7:38 PM
"Cartoony" always seemed off to me. I mean the old games weren't very realistic, and it's not like we're talking Disney here. It's still a serious style.
I will say this though. I personally have another issue with a lot of American character design, in the form of "muscles on muscles" and "permanent angry scowl". I don't mind that they show the occasional barbarian warrior screaming at you. However, when EVERY picture of EVERY character class in the manual is a muscled guy looking angry, well I don't like that.
Why can't they have SOME of them look angry but occasionally show a warrior just sitting beneath a tree next to a sword in the ground looking contemplative? It's not like if they ever show a character not being dead-set focused on the grim task at hand the game can't be taken seriously any more.
I will say this though. I personally have another issue with a lot of American character design, in the form of "muscles on muscles" and "permanent angry scowl". I don't mind that they show the occasional barbarian warrior screaming at you. However, when EVERY picture of EVERY character class in the manual is a muscled guy looking angry, well I don't like that.
Why can't they have SOME of them look angry but occasionally show a warrior just sitting beneath a tree next to a sword in the ground looking contemplative? It's not like if they ever show a character not being dead-set focused on the grim task at hand the game can't be taken seriously any more.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)