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    Tendo City Tendo City: Metropolitan District Tendo City Huh, I can see why people are interested in Mirror's Edge...

     
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    Huh, I can see why people are interested in Mirror's Edge...
    A Black Falcon
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    #3
    30th June 2008, 8:47 PM (This post was last modified: 30th June 2008, 9:04 PM by A Black Falcon.)
    The most interesting thing might be that the game actually uses Unreal Engine 3, just like a lot of those aformentioned "dirty brown" games, proving that the problem isn't UE3, it's unoriginal art design.

    This looks great.

    Quote:(don't ask me why, I guess when I think of Dreamcast I'm just reminded of a lot of Sega games that had bright environmental designs with crisp, blue skies).

    Hah, yeah, now that you mention it, I can maybe see a similarity to Sonic Adventure there...

    Evidently the game was announced last year, but I didn't notice it until a few months ago, when I think this trailer came out... I just got around to actually watching it now. Made me wish I'd watched it sooner... :)

    http://www.shacknews.com/featuredarticle.x?id=792
    http://www.next-gen.biz/index.php?option...&Itemid=51
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    Messages In This Thread
    Huh, I can see why people are interested in Mirror's Edge... - by A Black Falcon - 30th June 2008, 7:30 PM
    Huh, I can see why people are interested in Mirror's Edge... - by Sacred Jellybean - 30th June 2008, 7:57 PM
    Huh, I can see why people are interested in Mirror's Edge... - by A Black Falcon - 30th June 2008, 8:47 PM
    Huh, I can see why people are interested in Mirror's Edge... - by Dark Jaguar - 30th June 2008, 10:08 PM
    Huh, I can see why people are interested in Mirror's Edge... - by A Black Falcon - 30th June 2008, 10:36 PM
    Huh, I can see why people are interested in Mirror's Edge... - by Great Rumbler - 2nd July 2008, 7:17 AM
    Huh, I can see why people are interested in Mirror's Edge... - by A Black Falcon - 9th July 2008, 12:08 PM
    Huh, I can see why people are interested in Mirror's Edge... - by A Black Falcon - 10th July 2008, 7:06 PM

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