30th April 2008, 7:55 PM
Majora's Mask remains to this day the stand out title for me. It was whispered in WW and TP but the all-out streamlined-Shenmue-experience is MM. That 3 day dynamic is just pure genius. I would absolutely love to see that done again somehow.
I could totally see a game where you have to hunt down a criminal. If you dont find him after 4 days (or 3, a week, etc) time resets itself because you basically failed for whatever reason. After 4 days, he leaves the state, as an example, and time resets itself to day 1. But those 4 days within X town have those perfectly scripted events that bridge every NPC together in one giant swirling collective for the player to interact with and eventually by redoing the 4 day loop enough times and finding every nuance within the town, they make a perfect plan that takes down the criminal, before moving on to the next town and the next criminal to capture.
I could totally see a game where you have to hunt down a criminal. If you dont find him after 4 days (or 3, a week, etc) time resets itself because you basically failed for whatever reason. After 4 days, he leaves the state, as an example, and time resets itself to day 1. But those 4 days within X town have those perfectly scripted events that bridge every NPC together in one giant swirling collective for the player to interact with and eventually by redoing the 4 day loop enough times and finding every nuance within the town, they make a perfect plan that takes down the criminal, before moving on to the next town and the next criminal to capture.