6th April 2008, 5:48 PM
EdenMaster Wrote:They were trying to create a controller that would work well for the majority of games.
If that was actually their goal, they failed.
I don't think it WAS their goal, though. Their goal was different: to make a controller that looked like a SNES controller, but had all of the Wii's buttons.
A controller that was designed for the majority of games would have six face buttons and rumble. The fact that it has neither conclusively proves that "works for the majority" was never their intention, and nor was a controller that could reasonably replace the N64 controller.
Quote: Some old ones, and some new ones that would be designed around it. There is only so much room on the face of a controller. Something had to give, and personally, I think they did a great job with the CC. I think it's got a case of button overload as it is, and you think they should have added MORE?
The only "button overload" is the dual shoulder buttons. A proper layout with six face buttons would make one of those buttons irrelevant, and a better controller design that allowed for triggers (and handles) would do the same for the other.
Quote:Is it ideal for everything?
No.
Quote:Great for <i>damn near</i> anything?
Absolutely not.