4th March 2008, 8:09 PM
The problem isn't that my character misses. The problem is that my character misses ALL THE TIME. That's not fun! At all!!
All I want is for my character to HIT.
Look, my point isn't that I don't understand why it's happening, because I don't care WHY it's happening, all I care about is hearing the same *whiff* *whiff* sound over and over and over as my character is slowly beaten down over several minutes by the puniest creatures in the entire game.
All I want is for my character to HIT.
Quote:Really though, with D&D you just need to think differently. D&D, as a game, combat system-wise, centers around one thing above all others: the to-hit roll. I know I said it already, but DR/immunities aside, you either hit or you don't in D&D. Defense doesn't affect how much damage you take from a hit, it reduces your chances of being successfully hit. Your thinking, that you should be hitting more, is based on other kinds of game systems that work completely differently, where defense reduces damage and dodging is separate (and rare). D&D isn't like that, and that's not a bad thing.
Look, my point isn't that I don't understand why it's happening, because I don't care WHY it's happening, all I care about is hearing the same *whiff* *whiff* sound over and over and over as my character is slowly beaten down over several minutes by the puniest creatures in the entire game.
Sometimes you get the scorpion.