18th November 2007, 9:37 AM
(This post was last modified: 18th November 2007, 10:02 AM by Great Rumbler.)
Quote:Mr. GR, how many licks to the center of is Bioshock dumbed down form of System Shock?
System Shock 2, the one that I've played, had more RPG elements. For example, you could play as three different "types" of characters and gain abilities in several different realms like electronics, psyonics, and brute strength. Bioshock boiled that down to giving you the choice of which plasmids to acquire and build-up.
And you also had to deal with weapons that would deteriorate with use and lots of inventory management, which made it more of a survival-horror game rather than a horror shooter. Both have a hacking system that, while different, are based partially on chance and partially on your characters hacking ability.
I'd say that Bioshock was a bit more straightforward than SS2. Maybe you could say that it's dumbed-down, but both have individual qualities that make them great. SS2 was more about crafting an atmosphere of extreme, isolated dread and having you constantly search for more supplies to keep you going, whereas Bioshock was more about perfecting a moody, art-deco world that's slowly falling apart and presenting an intelligent story.
Sometimes you get the scorpion.