16th November 2007, 1:59 PM
I'd call it the SS. Wait...
Actually Apple uses a multi-touch screen on that iPhone. They recently opened up an "Apple Store" which has the design of a loading bay (no doors, no windows, you can drive right in with that car they are giving away near the fountain) so I got to try one out for a bit. Basically it lets you resize windows dynamically with two fingers and stuff like that. Neat if I wanted to waste that kind of money on a phone, but yes putting it in Nintendo's next handheld is a lock. A patent eh? I have to wonder if it's pending or just uses a different implementation than Apple's design...
I've said they should make it "just one large screen" for a while now as I never really saw the point in adding two screens, especially on the Lite where the touch screen does next to nothing to the image quality of the lower screen. Also the top screen would have full touch ability which would be cool. Yeah, it would be neat for all those old DS games to suddenly have no seam in the action.
Of course, the one hitch in this which I will admit is a big one is form factor of a system like that. Unless they manage to design a revolutionary screen as flexible as a fridge magnet calendar (now THAT was a reach for a metaphor), there will be an issue. They could go with the "tall" form factor again, or they could scrap having one above the other and just go with a widescreen display. The problem with that is since all the games are designed with the former, it'll screw with backwards compatibility. Really going with a wide screen thing like Sony only with their touch support is a move they kinda had to go with at the start. Now they are kinda "stuck" with this setup unless they can figure a way around the BC issues.
Actually Apple uses a multi-touch screen on that iPhone. They recently opened up an "Apple Store" which has the design of a loading bay (no doors, no windows, you can drive right in with that car they are giving away near the fountain) so I got to try one out for a bit. Basically it lets you resize windows dynamically with two fingers and stuff like that. Neat if I wanted to waste that kind of money on a phone, but yes putting it in Nintendo's next handheld is a lock. A patent eh? I have to wonder if it's pending or just uses a different implementation than Apple's design...
I've said they should make it "just one large screen" for a while now as I never really saw the point in adding two screens, especially on the Lite where the touch screen does next to nothing to the image quality of the lower screen. Also the top screen would have full touch ability which would be cool. Yeah, it would be neat for all those old DS games to suddenly have no seam in the action.
Of course, the one hitch in this which I will admit is a big one is form factor of a system like that. Unless they manage to design a revolutionary screen as flexible as a fridge magnet calendar (now THAT was a reach for a metaphor), there will be an issue. They could go with the "tall" form factor again, or they could scrap having one above the other and just go with a widescreen display. The problem with that is since all the games are designed with the former, it'll screw with backwards compatibility. Really going with a wide screen thing like Sony only with their touch support is a move they kinda had to go with at the start. Now they are kinda "stuck" with this setup unless they can figure a way around the BC issues.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)