12th August 2007, 11:46 AM
The 2D Mario games were all about speed runs though. See how fast you can beat the levels. The suits in those games were designed for that purpose.
Ever since Mario 64, powerups have been about level progression. Finding all the secret stars, getting through the waterfall, or flying to the floating platform. The powerups in SMG are designed with that purpose in mind.
Ever since Mario 64, powerups have been about level progression. Finding all the secret stars, getting through the waterfall, or flying to the floating platform. The powerups in SMG are designed with that purpose in mind.
Sometimes you get the scorpion.