15th April 2003, 12:16 AM
Quote: I didn't say THAT was new. Read a tad closer (well it's late so I can forgive you misreading it). I said the METHOD of how those types of encounters happen is unique. Read it again and you will see what I said was that if you sneak up on them in the adventure field (outside the battle that is) and touch them in the back, it's an instant preemptive battle. No randomness about it, it's determined by your sneaking abilities in the field. The rest of what I said regarding them touchign you in the back to start a back attacked encounter and so on is selfexplanatory I think.
Um, that's what I was talking about... having enemies who attack you from behind get to attack first, etc... I don't know how new the idea was when Earthbound came out, though.
Like Paper Mario, how if you jump on enemies you attack first and if they hit you they do... I think Mario RPG did it that way too...
Mario is too average... average to the point of uselessness...
Fast characters? I like those too... see: I usually use Sheik...
I forgot the Ice Climbers. They are bad too.
I play SSB:M a little bit in multiplay, but not often... and I just find Zelda not any good. Sure she hits harder and has more useful spells, but is slow and weak... I just find Sheik (despite her lack of useful special abilities except the teleport) better pretty much all the time...
Do I win? Not all that often... but that's because I'm not all that good at the game and never practice since it gets boring quick (single or multi player). When I play it multiplay I'm usually bored after a few games (of going to 5 lives, usually)... and I haven't really played single player in the better part of a year...