2nd May 2007, 6:56 PM
I'm with DJ on this one. I have always found the battle systems in console RPGs to be more complex. KOTOR and the other PC RPGs are great fun, but the battles are pretty much as DJ said. You send your characters in and if they are more powerful than your enemies and you have good equipment you will win. I would occasionally need to use force powers or magic in PC RPGs but it was generally for healing or because some enemies took very little physical damage.
I will say that console RPGs haven't progressed a whole lot in the battle department, but it is still more strategic than the battle systems of most PC RPGs. Even in FFXII, which is as close to the PC battle system that the Final Fantasy games have come, you need to program gambits to do well or battles would last a long time. Generally in good console RPGs you need to fight bosses a number of times before you can develop a solid strategy against them. I rarely fought bosses more than once in the KOTOR games, and I believe I beat the final boss in both of them on the first try.
I will say that console RPGs haven't progressed a whole lot in the battle department, but it is still more strategic than the battle systems of most PC RPGs. Even in FFXII, which is as close to the PC battle system that the Final Fantasy games have come, you need to program gambits to do well or battles would last a long time. Generally in good console RPGs you need to fight bosses a number of times before you can develop a solid strategy against them. I rarely fought bosses more than once in the KOTOR games, and I believe I beat the final boss in both of them on the first try.
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