15th April 2007, 1:41 PM
Ah, if it was designed for it, that's somewhat different then... makes it more understandable why you would use your own music.
As for modding though, I think that the kind of mods you reference are somewhat different. Instead of replacing something that the game was designed for with something completely different, texture-resolution-improvement mods take what the game already has and try to make it better, like the fanmade bugfixing and text-improvement patches for the Baldur's Gate engine games. That's not the same as taking out part of the game and putting something else in there instead, I'd say. Mods that add things to the game, without removing anything important, fall into that category too, I think, though they are of course going farther. As for ones that completely change things in the game into something else, I wouldn't want to use those the first time though a game, I'd expect.
And also, of course, the modding is encouraged by the devs and they provide the tools for it...
As for modding though, I think that the kind of mods you reference are somewhat different. Instead of replacing something that the game was designed for with something completely different, texture-resolution-improvement mods take what the game already has and try to make it better, like the fanmade bugfixing and text-improvement patches for the Baldur's Gate engine games. That's not the same as taking out part of the game and putting something else in there instead, I'd say. Mods that add things to the game, without removing anything important, fall into that category too, I think, though they are of course going farther. As for ones that completely change things in the game into something else, I wouldn't want to use those the first time though a game, I'd expect.
And also, of course, the modding is encouraged by the devs and they provide the tools for it...