14th April 2003, 6:02 AM
I agree with almost everything you said. The sailing topic was genius, but doesn't belong in a Zelda game. The dungeons were just plain horrible in MM...and I can't put my finger on why. They were neither too long nor too short, but they just weren't fun. The bosses were fair, but none was very original. The music was medicore for a Zelda game. The biggest shock of all is how they used so few enemies; seriously! Have you ever really thought about it? They use those pig guards in EVERY DUNGEON; they only have what, a dozen or so enemies in the whole game? OoT seemed to have sloughs of original baddies in every dungeon...very disappointing.
H.R.M. DARVNIVS MAXIMVS EX TENEBRIS EXIT REX DEVSQVE GORONORVMQVE TENDORVM ROMANORVM ET GRÆCORVM OMNIS SEMPER EST