17th March 2007, 4:30 AM
You played FFT right? The armor, helms etc offer HP and MP upgrades as well as status effects. For example, you have a level 10 knight who has level 5 squire and level 2 chemist, but you're going in to a battle where you know you need a wizard. You change his job to wizard but he's one hell of a weak level 1 wizard. So you give him clothes, hats, acsesories etc to make him more powerful in certain ways, like boosting the amount of MP he can use, or boosting his MP strength. You could even give him a charm that automatically casts reflect or shell so that magic attacks dont effect him as much. You're telling me that isn't a huge part of that strategy element? Or that FE is a more strategic game because it DOESN'T have that?
As for location and positioning... you did play FFT right? :D
As for location and positioning... you did play FFT right? :D