1st March 2007, 3:54 PM
Quote:Now then, to make up for the costs, or just to save money any way they can, Sony is dropping the PS2 emotion engine out of the PS3 in the European models, opting to do the backwards compatibility for PS2 (not PS1) games via emulation 360 style instead. Lovely... The thing is, I wonder if that means we can soon expect US models to get the same treatment?
I'd say chances are about 99.9% that this will happen sooner or later... when, exactly, I have no idea, but Sony definitely wants to save money, and this will happen sooner or later, unfortunately.
Quote:Now I think rumble is "nice" and all, and it's got a slight bit of immersion to it to feel things as you hit them or stuff blows up, but seriously, it's not a game breaker to lose it, except in the two N64 Zeldas and they could always change the agony stone to a flashing icon in the corner in those cases. To say one would RATHER have it than motion sensing, which is admittedly little more than a 3rd axis the way Sony does it, is silly to me.
Sony was just saying that to try to justify why there was no rumble... I don't think that they believed it more than anyone else did. As for rumble, I like it... it's hardly required or anything, but it's a nice extra. Now if they could put force feedback into the thing somehow... :)