1st March 2007, 3:26 PM
And so very MANY of these big news sites, and game development houses, have been saying how they would prefer the rumble to the motion sensing.
Now I think rumble is "nice" and all, and it's got a slight bit of immersion to it to feel things as you hit them or stuff blows up, but seriously, it's not a game breaker to lose it, except in the two N64 Zeldas and they could always change the agony stone to a flashing icon in the corner in those cases. To say one would RATHER have it than motion sensing, which is admittedly little more than a 3rd axis the way Sony does it, is silly to me.
Still, nice to see the situation resolved, and now I get why Sony had been ignoring that other group saying they had a way to fix Sony's problem. At any rate, this is yet ANOTHER big sack of cash Sony has had to burn. Shame that.
Now then, to make up for the costs, or just to save money any way they can, Sony is dropping the PS2 emotion engine out of the PS3 in the European models, opting to do the backwards compatibility for PS2 (not PS1) games via emulation 360 style instead. Lovely... The thing is, I wonder if that means we can soon expect US models to get the same treatment? Sony sure knows how to remove features... Further, a better controller/memory card adapter is needed for that PS3, something that allows two players and a firmware update to get all those old peripherals a'workin. Well, actually there's a lot of things Sony could fix with the PS3.
Now I think rumble is "nice" and all, and it's got a slight bit of immersion to it to feel things as you hit them or stuff blows up, but seriously, it's not a game breaker to lose it, except in the two N64 Zeldas and they could always change the agony stone to a flashing icon in the corner in those cases. To say one would RATHER have it than motion sensing, which is admittedly little more than a 3rd axis the way Sony does it, is silly to me.
Still, nice to see the situation resolved, and now I get why Sony had been ignoring that other group saying they had a way to fix Sony's problem. At any rate, this is yet ANOTHER big sack of cash Sony has had to burn. Shame that.
Now then, to make up for the costs, or just to save money any way they can, Sony is dropping the PS2 emotion engine out of the PS3 in the European models, opting to do the backwards compatibility for PS2 (not PS1) games via emulation 360 style instead. Lovely... The thing is, I wonder if that means we can soon expect US models to get the same treatment? Sony sure knows how to remove features... Further, a better controller/memory card adapter is needed for that PS3, something that allows two players and a firmware update to get all those old peripherals a'workin. Well, actually there's a lot of things Sony could fix with the PS3.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)