18th February 2007, 8:36 PM
Quote:I guess one beef I have (this is minor though) is that the entire world is pretty much the same layout as the Ocarina of Time world. Oh look, there's the forest (even though it's called Ordona instead of Kokiri now), there's Kakariko Village with Death Mountain overlooking it, there's Zora's Domain, which flows through Hyrule Castle Town and empties into Lake Hylia, and in the center of it all: Hyrule Field. Each Zelda game usually tends to have only a few places in common but for the most part is different (Link to the Past also had a Death Mountain, a Lake Hylia, and a Kakariko Village, but the rest was different than any other Zelda game). Once again though, minor nitpick.
Hmm... yeah, I agree. The overworld is cool, but it does have a strong feel of 'OoT again' to it that MM and WW didn't thanks to their unique gameplay and design mechanics.
Quote:The gameplay is improved over all previous Zelda games, though it is easy. The dungeons in Ocarina of Time were far more challenging. I've played OoT so many times that I no longer need a walkthrough for the dungeons, but the first time through, I did. TP, however... I've never once needed a walkthrough. I'm nowhere near through with the game though, so hopefully it'll get harder. I dunno though. Still, I'm having fun with the game. The graphics are amazing and the gameplay is... just plain fun.
Yup... it's nowhere near OoT or the 2d games' difficulty levels, but it's far harder than WW or MM (counting only the dungeons and actual combat in MM, not the painfully annoying sidequests and timing aspects), which is a good thing. Dungeon design is great too, if somewhat easy and completely lacking in punishment for death (again, sending me back to the door of the room isn't punishment... doing what the 2d gmaes and OoT did and sending me back to the enterance of the dungeon is. Have a warp or something to the midpoint like LA did to speed things up...
Quote:The story... it's decent. Nothing praise worthy, but... I haven't gotten far enough yet to say how it all comes together in the end though. I need to beat the Lakebed Temple first, then I'll probably come to that midway point where the story will open up more.
Don't expect much. But this thread exists mainly because of how dissapointed I was by the game's story, so...
Quote:Overall, I love Twilight Princess. For the most part, I give it a 10/10. Too generous? Maybe. I'm just enjoying it right now, all minor nitpicks aside. I'll determine a final rating once I beat the game.
OoT is a 10/10... this, while great, isn't quite at that level. Though maybe it's a 10/10... 10/10 does NOT mean 100% (or even 95%, necessarially), after all, since it's a ten times less detailed scale...
Quote:Yeah what's up with kiling just about everyone in a flood to "end evil"? What sort of victory is that? They had a better chance without the god's intervention! Those beings certainly don't have what one would call discerning aim.
Hey, in Star Wars Anakin destroys the Dark Side and fufills his prophecy... the fact that in between almost all of the Jedis were killed too is incidental. :)
Quote:There's also one other thing. Maybe the waters receded, but the ending of WW suggests to me that they had to name a NEW land Hyrule. We'll find out in Phantom Hourglass I suspect. Either way would explain the changes in the land.
Eh, given the level of attention Nintendo puts on keeping the timeline accurate (read: none), they'll probably say one thing in one game and imply something else in the next...