1st February 2007, 11:32 PM
Quote:See, that's the thing. I keep my forces fairly tight. I keep them in a huddle or a line, and I keep them together. Thatw ay they can all cover for one another if need be. It also conforms well to my dislike of healers, I only need one to lock on to the one in the worst shape, where ever he is, and take care of him.
Ah, I don't do that at all. Whenever the map branches, I send groups along each route... of course I have the units cover eachother (and weaker units that are in the back), but watching enemy movement/attack ranges is more of a key here than forming a good line is... and as I said, I heal every time I get the chance, whether or not it's needed, in order to level the healers up more (since in rank 2 they can attack as well, lessening the issue)... multiple healers are an absolute necessity. When you have only one, the healer can't heal themselves except with vulnaries, which don't heal much (unless you use Elixirs, which are expensive), which can be a real problem... and as I said, you can't divide your forces effectively.
I do use vulnaries sometimes, but healers are far better (and cheaper!).
Quote:I never really used Mist, though I did pile tons of bonus exp onto her and eventually she became a valkyrie having never seen a battle besides the first. Then she was of somewhat more use, better mobility and could attack if need be, even if for only a couple hit points.
As her level makes clear, I used her a lot from the first mission you could use her in all the way through to the end. While she would have been better with magic than swords as the upgrade (like Priscilla as a model), she did decent with swords too... helped in the Black Knight fight, if I remember right (not vs. him, but to kill those helper monk guys who come, and to heal Ike)...
Quote:Bonus Exp was a great system, I liked that almost as much as the custom weapon creator. Although I DID like the system that SS had which was to keep the entire supply on the hero that could be accessed if needed. Sure, FE7 had Merlinus but that's not the same.
Bonus XP was okay, but I never got much of it... Hard gives you maybe half the amount of bonus XP that normal does, if I remember right, and Bonus XP is also tied to how fast you complete the mission (faster = more), which I was often far off of... I used what I got, and it helped some at times and was a nice addition I guess, but I didn't find it hugely useful one way or the other.
... Astrid getting 2XP from every bonus point you give her was cool, though... (despite using her in a lot of missions she would never have been even close to 20/20 if not for Paragon...)
Quote:I never got into Diablo... never even played the second one. Not sure why it was so popular. I don't consider it up there with Blizzard's best games.
I liked Diablo II quite a bit the first time though, but my interest in replaying it, or playing it online, was always pretty minimal... it's a good game, but I just didn't have much of any interest in going through similar areas again and again just to level up and get items... I beat the game in single player. That was enough. (Oh yeah, and I got Diablo II as a birthday present; I had asked for it I think, but wouldn't have bought it for myself unless it was very cheap I'm sure... which is why I never got Diablo I.)