30th January 2007, 4:39 PM
Quote:In FE7, my absolute favorite unit, unquestionably, was Rath. Even more once he leveled up and was able to use swords. In 8, it was a toss-up, but I liked Cormag quite a bit.
And my favorite unit in FE7 was Florina, and my favorite one in FE8 was almost certainly Lute. :) Didn't use Rath... Rebecca was my primary archer, and Will secondary (both were Snipers, but Rebecca much higher level).
Quote:I will say that a strong arsenal of magic is definitely a plus. I loved Pent in FE7, and paired with Erk (also leveled to sage), they made a powerful team. I had a very powerful Moulder and Ewan (summoner) in 8, and my Soren wasn't too shabby either in POR.
Pent... Pent was good, but I already had a pretty good Erk, and was using Lucius and Canas sometimes as well (and then Priscilla and Serra, once they ranked up, though since she's mounted Priscilla got more use attacking)... and then I decided to level up Nino at the end (managed to get her to Sage, somewhere around level 3-5)... there just isn't room for all of them. Canas didn't make rank two...
(However, I did find Dark magic was the key to beating the final boss, though... Eliwood was awful and underlevelled because of how useless he usually was so he was too slow and got double-hit by the dragon when I attacked it with Durandal (and thus killed, game over), so I had to find another way to beat it... I managed it with Athos using Luna, which took out like a third of the dragon's HP. :) Most of my party did no damage at all, other than Athos, Eliwood (who would die if he tried), and Florina, who could do like 2HP damage with the best spear... so yeah, Athos saved me there.)
One thing I noticed in that list of your was was only one healer, Rhys... you don't usually use two healers? I've found in all three FE games that having two healers on the field all the time is really, really useful... so I used both Priscilla and Serra in 7, Rhys (despite how bad he was in combat, he was needed) and Mist in 9, etc.
Quote:Most of my favorite units are mounted, Paladins, Cavaliers, Rangers, and such. Their movement is what I like about them. Granted, I see the value of peg knights, I do, but I personally don't like how vulnerable they can be. Not even considering archers, their overall defense isn't very good either. I don't know, they really just didn't do much for me, with the exception of Vanessa.
I mentioned Myrmidions because Pegasus Knights often have better dodge rates than horse knights, helping out sometimes with their defense... if you dodge the attack, you don't take any damage at all. :) Florina was one of my only units to max out in my first playthrough of FE... I like their great mobility and ability to move across map obstacles, particularly in FE7/8 (since FE9 makes a major cutback in mobility by not letting them stop over buildings and walls and stuff -- stopping over a building and attacking people on the other side was a central, and great, part of mounted unit strategy in FE7 and 8... it's too bad that they removed it. I guess to make up for it they added the ability to move after attacking if you have remaining movement points though, and that is cool.
Quote:Anyway, I tend to gravitate toward the big, heavy units like Paladins, Warriors, Berzerkers and most mounted units. Not Knights and Generals though, their abysmal movement range does not make up for their great defense, IMO. Unless I can find an item that increases their range, they go unused, most of the time.
I've found Knights good in the early and middle parts of the game as blockers to absorb damage and stuff... a lot of my other units need to keep away from enemies, and flying units might be off elsewhere (going over the water or whatever)... but yeah,their bad mobility is kind of a pain. Still, I have used them for a while sometimes.