12th April 2003, 1:43 PM
I thought the tropical chucking bonus level was more fun than hard. So long as you had yourself lined up with them correctly the throws were fine.
Oh and Darunia, the trick for the sandbird is actually VERY simple. When it turns, stand on the sand bird's SIDE. It's made out of sand BLOCKS, so that means that it's got 4 sides of perfect flatness. When the top becomes the left side during the turn, you go to the new top, what WAS the right side. The easiest place to do this is on the tail, where you can just slowly walk at the same rate the bird is turning (remember, running all the time is BAD).
Metroid too long? If anything it was too short. Enemies have always regenerated when you leave the room in every Metroid game. Why would that stop happening now? I'll leave you to your opinion though. Hope I helped ya with that bonus level.
Oh and Darunia, the trick for the sandbird is actually VERY simple. When it turns, stand on the sand bird's SIDE. It's made out of sand BLOCKS, so that means that it's got 4 sides of perfect flatness. When the top becomes the left side during the turn, you go to the new top, what WAS the right side. The easiest place to do this is on the tail, where you can just slowly walk at the same rate the bird is turning (remember, running all the time is BAD).
Metroid too long? If anything it was too short. Enemies have always regenerated when you leave the room in every Metroid game. Why would that stop happening now? I'll leave you to your opinion though. Hope I helped ya with that bonus level.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)