17th January 2007, 10:03 AM
I finally picked it up and I'm about 9 hours in. Fantastic game, but as of right now I feel as though the controls aren't as refined as previous Zelda's, the large and mostly empty fields are just annoying, and every now and then it's not clear what to do next.
The most recent example of the controls and game play problem was when I was learning the shield thrust. He asked me to display that I had learned the finish manuever, so I knocked him down and pushed A to finish him. Link jumped at him just as he should, but he missed and instead struck right between his legs. The dead guy got up and asked me if I had forgotten how to do it and such. I've had a few other experiences just the same, such as trying to turn Epona (?) around on that bridge when running at the big hog. What should have been a flick of the analog button turned in to a chore of trying to find exactly the right direction I should flick the analog in. It was frustrating to say the least.
The maps are too big. It seems as though they made it so big just to add more player time. This really becomes a problem when I start having to backtrack either due to game design or because I can't figure out what to do. Again, it's rare, but it's a problem none the less.
Other than that, I'm enjoying it. It certainly feels different than any other Zelda I've played, and I'm really liking the twilight realm and playing as the wolf.
The most recent example of the controls and game play problem was when I was learning the shield thrust. He asked me to display that I had learned the finish manuever, so I knocked him down and pushed A to finish him. Link jumped at him just as he should, but he missed and instead struck right between his legs. The dead guy got up and asked me if I had forgotten how to do it and such. I've had a few other experiences just the same, such as trying to turn Epona (?) around on that bridge when running at the big hog. What should have been a flick of the analog button turned in to a chore of trying to find exactly the right direction I should flick the analog in. It was frustrating to say the least.
The maps are too big. It seems as though they made it so big just to add more player time. This really becomes a problem when I start having to backtrack either due to game design or because I can't figure out what to do. Again, it's rare, but it's a problem none the less.
Other than that, I'm enjoying it. It certainly feels different than any other Zelda I've played, and I'm really liking the twilight realm and playing as the wolf.
Jak 3 : Jet Set Radio Future : Oddworld: Munch's Oddysee : Final Fantasy XII : Shadow of the Colossus : more to come...
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