12th January 2007, 1:04 PM
I started it. It's good... not as good as a Lucasarts adventure game of course, and intentionally small in scale (you're not saving the world or anything, just doing some silly little mysteries) but fun enough. Funny sometimes, too... the conversations could be longer, though, and it could use more screen-interactivity points (where you click on something and get a description of it). I always love the "look command" stuff in adventure games, and conversations are central to any traditional graphic adventure. Both of those things are here, but I'd like more... but it is a console game, and console games almost never spend as much time in conversations as PC titles, I've found.
The artwork and art design, of course, is fantastic.
Pixel hunting... yes, it's there. It's an adventure game. Deal with it. :) And it's not that hard, really... I've just done the usual adventure-game stuff of collecting items and using them on things and done pretty well so far.
The artwork and art design, of course, is fantastic.
Pixel hunting... yes, it's there. It's an adventure game. Deal with it. :) And it's not that hard, really... I've just done the usual adventure-game stuff of collecting items and using them on things and done pretty well so far.