3rd January 2007, 2:18 PM
Quote:Movement with the analog stick and aiming by pressing the R-button? No way could I ever go back to that for any length of time, at least not on a fast-paced FPS. Dual-analog is far superior to that.
Erm.. N64? Aiming with analog stick and movement with C-buttons?
Metroid works because of the autoaim and because it isn't paced like an FPS...
Quote:Who's talking about preferences here? You said that the dual-analog controller scheme is horribly broken. IT'S NOT.
Compared to mouse and keyboard for FPSes, it's no good. And with the only other real use of the left analog stick most of the time being the camera (something that I always prefer to be auto-controlled, though manual controls are useful at times too, I don't want to have to be constantly messing with the camera just in order to play a game...)... (yeah, there are some games that use dual analog controls better. Still, the right analog stick just isn't that useful most of the time... half of the GC games that actually use the thing use it as button replacement (basic camera controls no better than N64-style c-button ones, auto-moves in fighting games, c-button replacement in OoT, etc...)...