29th November 2006, 4:30 PM
The dungeons don't even compare. I'm seeing elements from a large number of Zelda game dungeon setups, so comparing it MERELY to OOT would be an insult. There are Wind Waker elements, like what some of the visual elements remind me of, and Link's Awakening elements, in terms of the sparsity of clues I've been seeing. But, I can't comment much as of yet, as I'm not that far in.
I can only add that the puzzles, at least some so far, are tough and they let them stay tough most of the time. As the game goes on I expect the difficulty to ramp up, but as of yet it seems they aren't pulling another Wind Waker in terms of ease.
I can only add that the puzzles, at least some so far, are tough and they let them stay tough most of the time. As the game goes on I expect the difficulty to ramp up, but as of yet it seems they aren't pulling another Wind Waker in terms of ease.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)