11th November 2006, 5:05 PM
Quote:I was only comparing it to motion-sensor control because both are used to immerse the gamer. Technically, force feedback and rumble are also complimentary, are they not? You could have a controller rumbling while the buttons push back on your fingers.
No, I'd say that rumble is an aspect of force feedback... anything that has force feedback is going to be able to shake in some way. Maybe you could make a gamepad with force feedback on just the buttons and control sticks and stuff but not rumble, but I wouldn't see the point... for joysticks, of course, the "moving the stick around" is the feedback; shaking the whole thing wouldn't be a good idea since the controller is on a desk/table. Same for force feedback wheels, I'd say (though in both cases they certainly want the stick/wheel part itsself to fight back/shake, just not the whole controller).