11th November 2006, 12:52 PM
Quote:Now THIS is something to cringe about. Luckily, I already own all the great Rare games (JFG, the Banjo games, Goldeneye/Perfect Dark, et. al.). I guess the people who never got the chance to play these games don't even know what they're missing, for the most part.
Remember we also won't see any of their NES/SNES/Genesis games either -- the RC Pro-Am series, the Battletoads series, etc... yeah, I have most of their N64 games (all but Goldeneye, B-K, KI Gold, and Mickey's Racing Adventure), but none of their non-DKC NES/SNES/Genesis ones...
Quote:In all seriousness, I never understood the excitement behind rumbling to begin with. I always turn it off on Melee and ignore it in any other game where you either can't turn it off, or I'm too lazy to sift through the needed menus to do so. Rumbling pales in comparison to something like force feedback, or motion-sensor control. It's not even a good gimmick to immerse the players into the game. That's right, I said it. Up yours, Nintendo.
You're right that it pales in comparison to force feedback, but motion-sensor control? I'd say that those are complimentary, not opposites. Note how the Wii has both. And while it is perhaps not the most important feature ever, it's nice to have... I always turn it on in games that support it. Now, it is true that for a long time I didn't have a working N64 rumble pack (after my original (third party) one broke), and I've never had a PC gamepad that has rumble (or force feedback for that matter), but I do like it in the games/controllers I do have that support it...
Quote:I use the WaveBird, which has no rumble, so it's never really a concern for me .
That's one reason I didn't want a Wavebird...
Quote:And sure, you can beat OOT without it, but "beating the game" is never enough! You must explore all it's various hidden places to get all the booty!
I never got everything in OoT though, so you don't HAVE too... :)