12th September 2006, 2:45 AM
Neither a mouse wheel nor a touch screen is an analog switch. A mouse ball is an analog switch with two inputs. A mouse wheel is simply a digital switch, a touch screen has no switches, in terms of functionality it's guided by pressure on a series of pressure sensitive points usually in the corners and center.
If you tell an analog switch that has values from 0 to 255 that at 254 it should do something completely different then it has assigned the values of 0 to 255 of the new function. It's one input, it cant do two inputs, each increment comes from base data for the one input and cannot be changed unless the mapped function is removed and replaced.
Show me one game on Dreamcast, PS2 etc that allows you to use a shoulder button that changes its function at full depression.
Ryan/ It sucked. And then it died. Cope.
If you tell an analog switch that has values from 0 to 255 that at 254 it should do something completely different then it has assigned the values of 0 to 255 of the new function. It's one input, it cant do two inputs, each increment comes from base data for the one input and cannot be changed unless the mapped function is removed and replaced.
Show me one game on Dreamcast, PS2 etc that allows you to use a shoulder button that changes its function at full depression.
Ryan/ It sucked. And then it died. Cope.