5th September 2006, 11:32 AM
Okay so I'm still wondering what that was supposed to be. Was it a mod of some existing game? Was that the game itself, and if so, why the lack of any collision detection? Was that originally run especially choppy and just recorded and played back, essentially prerendered? Did it use physx or just really good coding to get that sort of thing going?
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)