31st August 2006, 12:12 AM
It seems more appropriate to post this here, not there...
You're annoying GR, OB1's gone yet you still have to act like him... we've been over this so many times before. It is, amazingly, actually possible to get impressions on how a game plays without beating it! Amazing! This stupid excuse has been so overused by you and OB1, and so obviously a dodge used when you can't think of anything that actually contradicts the actual points, that it's gotten real old...
Beating the game would only tell me the rest of the story. It wouldn't change how the world is presented, it wouldn't change the general game tone and presentation, it wouldn't change the combat model and puzzles, it wouldn't make me actually care much about the characters or suddenly make me say "wow that story isn't completely obvious and utterly predictable and bland after all!" because that wouldn't be true, it wouldn't change the complete lack of any reason to worry about being killed, it wouldn't change anything important I referenced in the main critique... why can't you just accept that not everyone thinks this game is as amazing as you do? My relatively mediocre opinions of the game were not built up over time -- right from the start, I knew that it wasn't anywhere near as good as I was hoping it would be... and that opinion didn't change.
(just remember, I DO think it's a good game! Just not a great one, and not some amazing, underappreciated jem. But it is good. The graphical design of the world is fantastic, the dungeons are often pretty fun, the overworld is nice (the hovercraft part, not so much the city, that's pretty average)... sure it has a lot of flaws too, but it's not like everything about it is bad.)
Quote:What you see as "flaws" in the story ARE NOT FLAWS. Not in the slighest are the majority of the things you've talked about before anywhere near being flaws. You don't know WHY they aren't flaws because you HAVEN'T FINISHED THE GAME. If you watch half of a movie and complain that the story doesn't make sense and has a lot of things that happen for bizarre reasons then I would tell you exactly the same thing.
You're annoying GR, OB1's gone yet you still have to act like him... we've been over this so many times before. It is, amazingly, actually possible to get impressions on how a game plays without beating it! Amazing! This stupid excuse has been so overused by you and OB1, and so obviously a dodge used when you can't think of anything that actually contradicts the actual points, that it's gotten real old...
Beating the game would only tell me the rest of the story. It wouldn't change how the world is presented, it wouldn't change the general game tone and presentation, it wouldn't change the combat model and puzzles, it wouldn't make me actually care much about the characters or suddenly make me say "wow that story isn't completely obvious and utterly predictable and bland after all!" because that wouldn't be true, it wouldn't change the complete lack of any reason to worry about being killed, it wouldn't change anything important I referenced in the main critique... why can't you just accept that not everyone thinks this game is as amazing as you do? My relatively mediocre opinions of the game were not built up over time -- right from the start, I knew that it wasn't anywhere near as good as I was hoping it would be... and that opinion didn't change.
(just remember, I DO think it's a good game! Just not a great one, and not some amazing, underappreciated jem. But it is good. The graphical design of the world is fantastic, the dungeons are often pretty fun, the overworld is nice (the hovercraft part, not so much the city, that's pretty average)... sure it has a lot of flaws too, but it's not like everything about it is bad.)