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    Tendo City Tendo City: Metropolitan District Tendo City The perfect game gets an intended design flaw.

     
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    The perfect game gets an intended design flaw.
    Dark Jaguar
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    #11
    17th August 2006, 7:53 PM
    So you're saying it's a means of "control" eh? (My puns are the greatest in the world, only matched by that one in Othello, you know the one I mean.)

    I can see that, but that's my choice to make. I didn't buy the game to get a forced prerequisite class out of the way, I bought it to play.

    Let's see how well that worked with Mario 64 DS. In that remake, they had a touch screen mode but mercifully let you use the d-pad as a substitute. Now, neither one worked nearly as well as the analog stick, but the d-pad did in a pinch. Now, I could have "stuck it out" and forced myself to beat the game with the touch screen even though it worked pretty awefully, or I could actually have FUN with the game and use the d-pad even though it didn't work nearly as well as an analog stick would have. I did the former. I saved learning the controls for a later game, and it worked just fine. The later games used it to such a good degree that I wanted to figure it out and they became my first real experience.

    So no, I don't buy the idea that by doing this they force you to adapt to it so you are ready to go for some future title.

    However, the important thing above all else is whether or not this method works well. If it does, no problem. Just include the GCN method, the one it was designed around, as a backup just in case. Let me decide what I want to work with.
    "On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)
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    Messages In This Thread
    The perfect game gets an intended design flaw. - by Dark Jaguar - 16th August 2006, 1:48 PM
    The perfect game gets an intended design flaw. - by Great Rumbler - 16th August 2006, 2:25 PM
    The perfect game gets an intended design flaw. - by Dark Jaguar - 16th August 2006, 2:32 PM
    The perfect game gets an intended design flaw. - by A Black Falcon - 16th August 2006, 5:36 PM
    The perfect game gets an intended design flaw. - by Great Rumbler - 16th August 2006, 6:00 PM
    The perfect game gets an intended design flaw. - by lazyfatbum - 16th August 2006, 8:19 PM
    The perfect game gets an intended design flaw. - by Dark Jaguar - 17th August 2006, 12:52 AM
    The perfect game gets an intended design flaw. - by Great Rumbler - 17th August 2006, 5:53 AM
    The perfect game gets an intended design flaw. - by Dark Jaguar - 17th August 2006, 11:11 AM
    The perfect game gets an intended design flaw. - by lazyfatbum - 17th August 2006, 7:42 PM
    The perfect game gets an intended design flaw. - by Dark Jaguar - 17th August 2006, 7:53 PM
    The perfect game gets an intended design flaw. - by A Black Falcon - 25th August 2006, 3:18 PM
    The perfect game gets an intended design flaw. - by Great Rumbler - 25th August 2006, 4:34 PM
    The perfect game gets an intended design flaw. - by A Black Falcon - 25th August 2006, 5:13 PM
    The perfect game gets an intended design flaw. - by Great Rumbler - 25th August 2006, 8:23 PM
    The perfect game gets an intended design flaw. - by A Black Falcon - 26th August 2006, 12:21 AM
    The perfect game gets an intended design flaw. - by lazyfatbum - 26th August 2006, 1:20 AM
    The perfect game gets an intended design flaw. - by Dark Jaguar - 26th August 2006, 9:52 AM
    The perfect game gets an intended design flaw. - by lazyfatbum - 26th August 2006, 2:11 PM

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