15th June 2006, 3:20 PM
Quote:Haha, yeah why doesn't Nintendo make EVERY CONCIEVABLE CONCESSION for backwards compatibility?
Also GR, you forget that the DS is fine for GBA games UNTIL you want to play some multiplayer.
It'd be nice to have "optimus gameboy" the best thing ever'd. It would even hack Kirby Tilt & Tumble to invert the controls.
One that supports all the games, doesn't have bugs in BC: EF (the screen is way too dark, far darker than it is on a GBC or than how it should be for a GBA-native game -- I compared the two, BCEF on GBC and GBA, the colors are all significantly darker on GBA... also it's got a bug where if you do a top-down stage in a GBA the game will crash, unless when you turn the game on you start a new game, get into level one, restart the system to the main menu (or quit? I forget), and then load your save... every time you turn it on, unless you want to have to dodge the trucks... and that's annoying because topdown stages are the only place you get extra lives from.)
The problems with Kirby GBC are obvious. :)
Quote:Haha, yeah why doesn't Nintendo make EVERY CONCIEVABLE CONCESSION for backwards compatibility?
It just seems that it's such an obvious thing to do in the next major-console GB attachment, it's surprising and annoying that they didn't do it... I mean, for original GB games the SGB is so much better than the GB Player it's sad... it has FAR more color pallets (48 vs. 12), a user-creatable color pallet option I think (not saved), a border creator (not saved) in addition to various built-in ones, the ability for games to set their own border so they can have borders that fit the game (the most common SGB feature), the ability for games to set their pallets and have features normal GB games can't (full-screen mode in Space Invaders, 4-player Bomberman, 2-player SFII and Killer Instinct with 2 controllers, etc)... the GC can do all those things! They have NO EXCUSE! None! I know it makes GBA games look awesome, and GBA games have less need for borders since they actually can be fullscreen, but still. The flaws are glaring.
Quote:Also GR, you forget that the DS is fine for GBA games UNTIL you want to play some multiplayer.
Another good point... they also can't be used for controllers on GC-GBA link titles. Ick.