13th June 2006, 9:34 PM
Quote:The last issue is one I REALLY wish they would resolve and I know exactly how they could do it. I want to COPY/MOVE ALL MY SAVED GAME FILES TO MY 360!
Bah, Xboxes aren't that big, just keep it out... :) (Or that's what MS seems to want you to think!)
Quote:"whatever's easiest to do, we'll do next, so here's Barbie's Horse Adventure".
I would expect that this is exactly how they are operating.
Quote:One last thing. The XBox patch should resolve one little issue with Bioware (and a few other company's games) saved data. Namely, some just can't be moved, at all. It's not a memory card limit. I've seen files that are bigger than my XBox mem card max storage capacity, they STILL have a copy/move command. I'm talking Bioware's saves for both Jade Empire and Knights of the Old Republic that are flagged as "immovable". There's no reason for this flag! You can "cheat" by making as many backup saves as you want ANYWAY, and there's no chance of someone "stealing" the game by taking save files. I can understand why downloadable content can't be moved betwixt systems, some of that has to be paid for. I'm not expecting that because I can easily just redownload that content the second I play the game on the 360 anyway. Anyway, the patch should make it so that unless the saved data is one of those green checkmarked "downloadable content" items, it can always be copied and/or moved.
Is it because their files are larger than a Xbox1 memory card? That's the best reason I can think of, and probably an accurate one, if the Xbox version of KotOR has save files as big as the PC version does... (by the end of the game, EACH SAVE for the PC version was 30 megabytes! Thirty! My KotOR Saves directory is 450 megabyes.. I've never seen save files that large, not even close....)
I mean, for why they'd not think anyone would care if they added the flag...
Or maybe they just wanted to be stupid/annoying like Nintendo did with Animal Crossing, F-Zero GX, etc.