• Login
  • Register
  • Login Register
    Login
    Username:
    Password:
  • Home
  • Members
  • Team
  • Help
User Links
  • Login
  • Register
  • Login Register
    Login
    Username:
    Password:

    Quick Links Home Members Team Help
    Tendo City Tendo City: Metropolitan District Tendo City Wiimote prototypes...

     
    • 0 Vote(s) - 0 Average
    Wiimote prototypes...
    A Black Falcon
    Offline

    Administrator

    Posts: 30,479
    Threads: 1,353
    Joined: 12-19-1999
    #11
    6th June 2006, 4:46 PM
    Quote:You should recheck your "most, a few" statements. The PS1 started with the 10 button but it was replaced by massive margin to the point where the second type outnumbered the first. So it would be more accurate to say "first, 10, later 12", also you should label the analog stick number .

    I was just talking about buttons USED. Just like the Sega Genesis, while lots of people do have the later-model controller (6-button for Genesis, 12-button for PSX), most games only use the basic controller's buttons. For the Genesis, pretty much only fighting games and a few sims and stuff use the six button controller. For the PSX lots of games support rumble and analog controls, but only a very, very few actually REQUIRE them, and the only way that a game can use the last two buttons is to require analog since the analog-click buttons are new... so I think my "most 10, a few 12" is quite accurate. If we were talking rumble or analog stick use things would be different, but I wasn't.
    My Games Collection (Always Updated) My Webpage!
    Currently Playing: Various Stuff
    [Image: logo_bos_79x76.jpg]
    Reply
    Reply
    « Next Oldest | Next Newest »

    Users browsing this thread: 2 Guest(s)



    Messages In This Thread
    Wiimote prototypes... - by A Black Falcon - 4th June 2006, 3:33 PM
    Wiimote prototypes... - by TheBiggah - 5th June 2006, 1:51 PM
    Wiimote prototypes... - by Great Rumbler - 5th June 2006, 4:00 PM
    Wiimote prototypes... - by A Black Falcon - 5th June 2006, 5:17 PM
    Wiimote prototypes... - by The Former DMiller - 5th June 2006, 6:08 PM
    Wiimote prototypes... - by Dark Jaguar - 5th June 2006, 6:37 PM
    Wiimote prototypes... - by A Black Falcon - 5th June 2006, 8:06 PM
    Wiimote prototypes... - by Dark Jaguar - 5th June 2006, 8:12 PM
    Wiimote prototypes... - by Great Rumbler - 6th June 2006, 7:44 AM
    Wiimote prototypes... - by Dark Jaguar - 6th June 2006, 11:09 AM
    Wiimote prototypes... - by A Black Falcon - 6th June 2006, 4:46 PM
    Wiimote prototypes... - by Dark Jaguar - 6th June 2006, 4:51 PM
    Wiimote prototypes... - by A Black Falcon - 6th June 2006, 4:54 PM
    Wiimote prototypes... - by Dark Jaguar - 6th June 2006, 4:56 PM
    Wiimote prototypes... - by A Black Falcon - 6th June 2006, 6:12 PM
    Wiimote prototypes... - by Dark Jaguar - 6th June 2006, 6:26 PM
    Wiimote prototypes... - by A Black Falcon - 6th June 2006, 8:19 PM
    Wiimote prototypes... - by Dark Jaguar - 7th June 2006, 11:17 AM

    • View a Printable Version
    • Subscribe to this thread
    Forum Jump:

    Toven Solutions

    Home · Members · Team · Help · Contact

    408 Chapman St. Salem, Viriginia

    +1 540 4276896

    etoven@gmail.com

    About the company Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.

    Linear Mode
    Threaded Mode