5th June 2006, 5:21 PM
MM did have a smaller overworld, but there was a lot more to do in it, so I see his point... I wanted a larger main field area for sure, like OoT, but also appreicated the increased density of stuff. But it's WW that has the truly big overworld... I doubt this'll be anything like that size though. Given that they'd have to actually draw it all. :)
We've discussed this before... I still think that while a Zelda game with a truly huge overworld (TES sized, but Zelda in gameplay?) might be interesting, and it'd really help the immersion, focusing on making that overworld all actually matter and making each piece relevant is more important. Zelda games have always done that before, of course, so TP, as the ultimate 3d Zelda, should continue that... I do expect it to be not as big as "I kind of wish it would be" but then, of course, I recognize that the alternative is something huge and boring. What they do is better. :)
We've discussed this before... I still think that while a Zelda game with a truly huge overworld (TES sized, but Zelda in gameplay?) might be interesting, and it'd really help the immersion, focusing on making that overworld all actually matter and making each piece relevant is more important. Zelda games have always done that before, of course, so TP, as the ultimate 3d Zelda, should continue that... I do expect it to be not as big as "I kind of wish it would be" but then, of course, I recognize that the alternative is something huge and boring. What they do is better. :)