28th June 2005, 8:15 PM
Stunning shots of some buildings in PGR3 for X360.
http://ve3d.ign.com/articles/629/629819p1.html
![[Image: nyshotnew.jpg]](http://www.bizarreonline.net/news/images/studioupdate/nyshotnew.jpg)
![[Image: nyshot2.jpg]](http://www.bizarreonline.net/news/images/studioupdate/nyshot2.jpg)
Ingame screenshots of PGR3.
http://www.bizarreonline.net/index.php?a...ts=1&id=30
![[Image: 01.jpg]](http://www.bizarreonline.net/img/screenshots/pgr3/01.jpg)
![[Image: 02.jpg]](http://www.bizarreonline.net/img/screenshots/pgr3/02.jpg)
![[Image: 03.jpg]](http://www.bizarreonline.net/img/screenshots/pgr3/03.jpg)
![[Image: pgr_mtv0971.jpg]](http://www.bizarreonline.net/img/screenshots/pgr3/pgr_mtv0971.jpg)
![[Image: pgr_mtv0398.jpg]](http://www.bizarreonline.net/img/screenshots/pgr3/pgr_mtv0398.jpg)
![[Image: pgr_mtv0327.jpg]](http://www.bizarreonline.net/img/screenshots/pgr3/pgr_mtv0327.jpg)
Maybe they look better up close, but from a distance... I know, I know, trees are hard because they aren't square and they have lots of small, branching parts. But those trees, honestly, don't look much better than the classic (and abymal) crossed-sprites tree...
http://ve3d.ign.com/articles/629/629819p1.html
![[Image: nyshotnew.jpg]](http://www.bizarreonline.net/news/images/studioupdate/nyshotnew.jpg)
![[Image: nyshot2.jpg]](http://www.bizarreonline.net/news/images/studioupdate/nyshot2.jpg)
Ingame screenshots of PGR3.
http://www.bizarreonline.net/index.php?a...ts=1&id=30
![[Image: 01.jpg]](http://www.bizarreonline.net/img/screenshots/pgr3/01.jpg)
![[Image: 02.jpg]](http://www.bizarreonline.net/img/screenshots/pgr3/02.jpg)
![[Image: 03.jpg]](http://www.bizarreonline.net/img/screenshots/pgr3/03.jpg)
![[Image: pgr_mtv0971.jpg]](http://www.bizarreonline.net/img/screenshots/pgr3/pgr_mtv0971.jpg)
![[Image: pgr_mtv0398.jpg]](http://www.bizarreonline.net/img/screenshots/pgr3/pgr_mtv0398.jpg)
![[Image: pgr_mtv0327.jpg]](http://www.bizarreonline.net/img/screenshots/pgr3/pgr_mtv0327.jpg)
Maybe they look better up close, but from a distance... I know, I know, trees are hard because they aren't square and they have lots of small, branching parts. But those trees, honestly, don't look much better than the classic (and abymal) crossed-sprites tree...