11th May 2005, 9:14 PM
It's about fucking time! Good grief. Click: http://media.cube.ign.com/articles/612/6...ids_1.html
Basically, Dyack says what we've all pretty much known since we first heard about the split: Nintendo wants to do smaller, simpler things, and SK does not. Which is understandable. SK wants to make big, grand projects with great production values and Nintendo is afraid of voice acting. That's basically what I suspected from the beginning and Dyack pretty much confirms it, though in a much nicer way. He does say that Eternal Darkness was a very unique project since they made it with Nintendo and that they really won't be able to do the same stuff with their current partners (Sega and MS, though he doesn't say MS--you'll see at E3), that their partnership with Nintendo certainly resulted in a different kind of game for them. Which is definitely true. Making games with Nintendo is certainly going to result in a very different kind of game than if you were to make a game with say, Microsoft. And he doesn't say that as a knock against Nintendo, certainly not.
So yeah, it's pretty much what we suspected. Silicon Knights couldn't come to an agreement with Nintendo about future projects, so they split. Ah well. I hope their next game is good.
Basically, Dyack says what we've all pretty much known since we first heard about the split: Nintendo wants to do smaller, simpler things, and SK does not. Which is understandable. SK wants to make big, grand projects with great production values and Nintendo is afraid of voice acting. That's basically what I suspected from the beginning and Dyack pretty much confirms it, though in a much nicer way. He does say that Eternal Darkness was a very unique project since they made it with Nintendo and that they really won't be able to do the same stuff with their current partners (Sega and MS, though he doesn't say MS--you'll see at E3), that their partnership with Nintendo certainly resulted in a different kind of game for them. Which is definitely true. Making games with Nintendo is certainly going to result in a very different kind of game than if you were to make a game with say, Microsoft. And he doesn't say that as a knock against Nintendo, certainly not.
So yeah, it's pretty much what we suspected. Silicon Knights couldn't come to an agreement with Nintendo about future projects, so they split. Ah well. I hope their next game is good.