11th June 2003, 7:05 AM
..and so far, I'm only about 1 hour into it. But I can say, it already seems much better than #2 (which I found to be overall, lacking). At the moment, the storyline has yet had time to mature to the same level that was present in #2 from near the start of the game, but there have been a few interesting revelations that make you wonder just what the storyline will be about.
Gameplay is largely the same. Knife, pistol, pipe, etc. etc. Though I have been surprised by the almost complete lack of puzzles at this stage in the game. But again, I expect that to pick up as well (although, given how short the game apparently is..)
The graphics are indeed as good as we've seen in the screenshots. WEith amazing textures (for the PS2 at least). Even though the enironments are small, they are impressive. Of course with the lighting systems, there are times you notice inconsistancies. Such as when you enter a sunlit room, your shadow will be on the wall, even if you are pointing your light at it. Also, there really isn't that much difference between in-game graphics, and cut-scene graphics.. other than animations.
Anyways, I'm largely positive about this game at this stage, and while the story doesn't appear to be as good as #2 (which was the best thing about the game - hopefully it'll pick up) the atmosphere is great. I've already had the shite scared out of me on a number of occasions. Although it seems to be a lot of monsters in corridor - run to next room for safety - search room - run back through corridor with monsters - go inside next room. Meaning it doesn't maintain the intensity the whole time.
Anyways, those are my impressions, I'll update once I'm further into the game. :)
Gameplay is largely the same. Knife, pistol, pipe, etc. etc. Though I have been surprised by the almost complete lack of puzzles at this stage in the game. But again, I expect that to pick up as well (although, given how short the game apparently is..)
The graphics are indeed as good as we've seen in the screenshots. WEith amazing textures (for the PS2 at least). Even though the enironments are small, they are impressive. Of course with the lighting systems, there are times you notice inconsistancies. Such as when you enter a sunlit room, your shadow will be on the wall, even if you are pointing your light at it. Also, there really isn't that much difference between in-game graphics, and cut-scene graphics.. other than animations.
Anyways, I'm largely positive about this game at this stage, and while the story doesn't appear to be as good as #2 (which was the best thing about the game - hopefully it'll pick up) the atmosphere is great. I've already had the shite scared out of me on a number of occasions. Although it seems to be a lot of monsters in corridor - run to next room for safety - search room - run back through corridor with monsters - go inside next room. Meaning it doesn't maintain the intensity the whole time.
Anyways, those are my impressions, I'll update once I'm further into the game. :)
If i had a dollar for every time i ran out of hair in the middle of a spoon making contest id only eat your children with a side of slaw and THOSE ARENT PILLOWS!!