8th April 2011, 5:56 PM
I'm looking forward to this.
<iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/yHZ-zz5LFk8" frameborder="0" allowfullscreen></iframe>
Solving the issues of jumping into the distance and gauging where you are going to land is a great use for 3D. Up until now, you had to use other cues to figure it out, such as a spot shadow under your character or simply reusing the same jump distance to a block you're already familiar with the size of.
That tail... Raccoon powers return?
<iframe title="YouTube video player" width="640" height="390" src="http://www.youtube.com/embed/yHZ-zz5LFk8" frameborder="0" allowfullscreen></iframe>
Solving the issues of jumping into the distance and gauging where you are going to land is a great use for 3D. Up until now, you had to use other cues to figure it out, such as a spot shadow under your character or simply reusing the same jump distance to a block you're already familiar with the size of.
That tail... Raccoon powers return?

"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)