10th April 2007, 6:52 PM
http://www.uesp.net/wiki/Shivering:Reference_Bug
In short, due to the way Oblivion handles assigning every generated object an ID code and the way some new AI scripts (mal)function, a save file can be destroyed. There is HOPE! Just not for 360 players...
On the other end of the scale is the "Oblivion for Oblivion" mod, which sets out to add the Oblivion keyblade to Oblivion (it was MEANT to BE!).
http://www.bethsoft.com/bgsforums/index....1019&st=20
In short, due to the way Oblivion handles assigning every generated object an ID code and the way some new AI scripts (mal)function, a save file can be destroyed. There is HOPE! Just not for 360 players...
On the other end of the scale is the "Oblivion for Oblivion" mod, which sets out to add the Oblivion keyblade to Oblivion (it was MEANT to BE!).
http://www.bethsoft.com/bgsforums/index....1019&st=20
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)