11th January 2024, 11:37 AM
Well, in a couple months the Pokemon Bank's online component is going to die, killing off the ability to trade 'mons between every one of the 3DS pokemon games (including virtual console emulations of the gen 1 and 2 games). I said back then I hated that Nintendo went and made the bank program require an online component instead of having a local save storage option, and here we are. Here's hoping some hackers put together a homebrew app to replicate Bank's features, but offline.
But, I have a different bit of good news. It seems there's now a way to alter Gameboy games to use nonvolatile chips so they no longer require a save backup battery. In most cases, that's not a mod I'm too pressured to implement, but this would be especially useful for Gold/Silver/Crystal, which use the battery for both save storage and time keeping, draining it far faster.
https://gbatemp.net/threads/non-volatil-...ld.346288/
Note that because of that duel usage, the mod is more complicated on those games, requiring a few extra components to keep the battery you'll still need from frying the new chip.
But, I have a different bit of good news. It seems there's now a way to alter Gameboy games to use nonvolatile chips so they no longer require a save backup battery. In most cases, that's not a mod I'm too pressured to implement, but this would be especially useful for Gold/Silver/Crystal, which use the battery for both save storage and time keeping, draining it far faster.
https://gbatemp.net/threads/non-volatil-...ld.346288/
Note that because of that duel usage, the mod is more complicated on those games, requiring a few extra components to keep the battery you'll still need from frying the new chip.
"On two occasions, I have been asked [by members of Parliament], 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out?' I am not able to rightly apprehend the kind of confusion of ideas that could provoke such a question." ~ Charles Babbage (1791-1871)