18th August 2024, 12:07 PM
Starcraft is the best game ever made. It's an exceptionally amazing game which requires extreme skill to be good at and has a near-infinite skill ceiling. Being good at Starcraft is one of the hardest things to do in gaming. I have always loved the game, since I got it the week it released, but have always been terrible at the game...
So what have I been doing this year? Well, one thing I've been doing is getting back pretty hard into my favorite game ever, Starcraft. SC has almost always been my favorite game, of course, but other than several dozen games in 2017-18 after the release of Starcraft Remaster, I'd barely played it since about 2009, when I mostly stopped playing RTSes nearly as much as I had before for several reasons.
What were those reasons? They include my increasing interest in retro console games over modern games, how Blizzard was clearly not the same company it had been before being ruined by World of Warcraft, arm pain when playing mouse-intensive games, that I always was bad at them and you get tired of losing like 95% of the time after a while, and more. I had hopes for Starcraft 2, there are a few old posts of mine here about the game when it released, but I ended up dropping it almost immediately, and barely ever playing it again after that post I made here around its release. SC2 failed to hit the mark for several reasons, including its more cartoony Warcraft-ized art design, the bad decisions they made about Blizzard control of custom maps people made (these were hugely important to SC and WC3's success of course!), the awful story that ruins the characters of the original in favor of generic stupid nonsense, my reduced interest in the genre at the time, that arm pain, etc.
In 2017, Blizzard released Starcraft Remaster. It's an exceptional HD update of the original which changes nothing about the gameplay of the original, every bug and glitch is perfectly preserved, as the SC pros wanted. It's exceptional and was my game of the year that year. As I said I played it a bunch for a little while but not very seriously and after a little while I lost interest again.
Then, early this year I got into watching pro Starcraft on Youtube. I'm not sure exactly why but I do remember thinking about Warcraft 2, watching some WC2 videos, then it recommended some SC and... well, yeah, I was hooked. WC2 is a simpler game and I do love its music even better than SC's, but SC has more depth, it's overall even better than that amazing classic. I watch probably way too much Youtube, of course, but I've never gotten into watching pro gaming or speedrunning, other than the Mario platformer streamers/youtubers I like to watch and that's at most semipro, they're mostly just streamers. But in South Korea of course pro Starcraft is actually a real sport with a sizable player and fan base, and I've found it really interesting to watch the best players play. Of course it's kind of like, I can play the game but they're a hundred times better than me or more and I'll never be and never was anywhere remotely near that level, but still, watching people who are really good at such an exceptionally amazing game with such a stratospheric skill ceiling? It's really, really interesting to watch.
And then... there's actually playing the game. I have gotten back to playing some SC here and there this year, inspired by watching the pros. Well, inspired to play, not to play well... heh. I'm still awful at the game and aren't really trying to be great, I'd rather just have fun with it than put a full effort into being good. For instance, I am fully aware that to be decent at SC you need to heavily use keyboard hotkeys, but I've never liked that so I still don't. Is this a factor in why I almost always lose? Yes, of course it is, but so far I haven't changed that. Oh well. I'm having fun anyway. SC is a very intense and stressful game to play, but it's also incredibly fun. It's the best.
The main issue is, my play would work fine if the matchmaking was better, but unfortunately SC's matchmaking is pretty badly broken. That is, a lot of people quit instantly the moment the game starts, and when that happens it counts as a loss for them and a win for you. This makes it totally impossible to get an accurate MMR (player rating), because my score gets artiifically raised by the huge number of 'wins' over insta-quitters. Seriously, it's a LOT -- I probably actually win maybe 5% of the time still, same as ever, but I win like 40-46% of games overall. Yes, the insta-quitting plague makes facing opponents on your skill level pretty much impossible, most games are either against an instant quitter or someone a lot better than me (who has a similar rating because of the quitters). Obviously I could quit myself to lower my rating but I hate the idea of doing that so so far I haven't. Ah well.
Despite this though SC is the best and I'm so happy to be back to playing it, and to be following pro Starcraft closely for the first time. I knew of Slayers Boxer in the '00s of course and had watched a few of his games, but otherwise I wasn't watching pro SC back then. Now I am.
So what have I been doing this year? Well, one thing I've been doing is getting back pretty hard into my favorite game ever, Starcraft. SC has almost always been my favorite game, of course, but other than several dozen games in 2017-18 after the release of Starcraft Remaster, I'd barely played it since about 2009, when I mostly stopped playing RTSes nearly as much as I had before for several reasons.
What were those reasons? They include my increasing interest in retro console games over modern games, how Blizzard was clearly not the same company it had been before being ruined by World of Warcraft, arm pain when playing mouse-intensive games, that I always was bad at them and you get tired of losing like 95% of the time after a while, and more. I had hopes for Starcraft 2, there are a few old posts of mine here about the game when it released, but I ended up dropping it almost immediately, and barely ever playing it again after that post I made here around its release. SC2 failed to hit the mark for several reasons, including its more cartoony Warcraft-ized art design, the bad decisions they made about Blizzard control of custom maps people made (these were hugely important to SC and WC3's success of course!), the awful story that ruins the characters of the original in favor of generic stupid nonsense, my reduced interest in the genre at the time, that arm pain, etc.
In 2017, Blizzard released Starcraft Remaster. It's an exceptional HD update of the original which changes nothing about the gameplay of the original, every bug and glitch is perfectly preserved, as the SC pros wanted. It's exceptional and was my game of the year that year. As I said I played it a bunch for a little while but not very seriously and after a little while I lost interest again.
Then, early this year I got into watching pro Starcraft on Youtube. I'm not sure exactly why but I do remember thinking about Warcraft 2, watching some WC2 videos, then it recommended some SC and... well, yeah, I was hooked. WC2 is a simpler game and I do love its music even better than SC's, but SC has more depth, it's overall even better than that amazing classic. I watch probably way too much Youtube, of course, but I've never gotten into watching pro gaming or speedrunning, other than the Mario platformer streamers/youtubers I like to watch and that's at most semipro, they're mostly just streamers. But in South Korea of course pro Starcraft is actually a real sport with a sizable player and fan base, and I've found it really interesting to watch the best players play. Of course it's kind of like, I can play the game but they're a hundred times better than me or more and I'll never be and never was anywhere remotely near that level, but still, watching people who are really good at such an exceptionally amazing game with such a stratospheric skill ceiling? It's really, really interesting to watch.
And then... there's actually playing the game. I have gotten back to playing some SC here and there this year, inspired by watching the pros. Well, inspired to play, not to play well... heh. I'm still awful at the game and aren't really trying to be great, I'd rather just have fun with it than put a full effort into being good. For instance, I am fully aware that to be decent at SC you need to heavily use keyboard hotkeys, but I've never liked that so I still don't. Is this a factor in why I almost always lose? Yes, of course it is, but so far I haven't changed that. Oh well. I'm having fun anyway. SC is a very intense and stressful game to play, but it's also incredibly fun. It's the best.
The main issue is, my play would work fine if the matchmaking was better, but unfortunately SC's matchmaking is pretty badly broken. That is, a lot of people quit instantly the moment the game starts, and when that happens it counts as a loss for them and a win for you. This makes it totally impossible to get an accurate MMR (player rating), because my score gets artiifically raised by the huge number of 'wins' over insta-quitters. Seriously, it's a LOT -- I probably actually win maybe 5% of the time still, same as ever, but I win like 40-46% of games overall. Yes, the insta-quitting plague makes facing opponents on your skill level pretty much impossible, most games are either against an instant quitter or someone a lot better than me (who has a similar rating because of the quitters). Obviously I could quit myself to lower my rating but I hate the idea of doing that so so far I haven't. Ah well.
Despite this though SC is the best and I'm so happy to be back to playing it, and to be following pro Starcraft closely for the first time. I knew of Slayers Boxer in the '00s of course and had watched a few of his games, but otherwise I wasn't watching pro SC back then. Now I am.