10th September 2003, 11:21 AM
(This post was last modified: 10th September 2003, 11:55 AM by OB1.)
From VE3D:
Lovely. I've played the demo and it's a lot of fun, so it's sad to see that yet again the Gamecube version of a big third-party release gets the shaft. And of course, the GC version is the only one without online play. Good to see Nintendo trying to stay competitive!
I'll be getting the PC version for the level editor, of course.
Quote:September 10, 2003 - Ubi Soft has today issued a press release detailed the multiplayer modes to be found in the Playstation II, Xbox, GameCube and PC versions of XIII, a cel-shaded action shooter based around an obscure French comic. Here's a nice hand-typed summary:
Playstation II
Four players online, two players offline
Deathmatch
Team deathmatch
Capture the flag
The Hunt - Chase a target, and shoot it for points
Power Up (PS2 Exclusive) - Deathmatch with wacky power-ups to kill people with. Best player gets the worst power up and vice versa.
Xbox
Eight players online, four players via splitscreen offline
Deathmatch
Team deathmatch
Capture the flag
The Hunt
Sabotage (Xbox Exclusive) - One team defends key areas, another team attempts to sabotage them
GameCube
Four players via splitscreen
Deathmatch
Team deathmatch
Capture the flag
The Hunt
PC
Eight players online
Deathmatch
Team deathmatch
Capture the flag
The Hunt
Map Editor (PC Exclusive)
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In my mind, the Xbox exclusive mode sounds the best, and is typically what's popular online. Whether the PC will get all the other exclusive modes is unknown as of yet, but one thing's for sure - the GameCube got screwed once again.
-- Andrew Burnes
Lovely. I've played the demo and it's a lot of fun, so it's sad to see that yet again the Gamecube version of a big third-party release gets the shaft. And of course, the GC version is the only one without online play. Good to see Nintendo trying to stay competitive!

I'll be getting the PC version for the level editor, of course.