Eternal Darkness: The Movie - Printable Version +- Tendo City (https://www.tendocity.net) +-- Forum: Tendo City: Metropolitan District (https://www.tendocity.net/forumdisplay.php?fid=4) +--- Forum: Tendo City (https://www.tendocity.net/forumdisplay.php?fid=42) +--- Thread: Eternal Darkness: The Movie (/showthread.php?tid=813) |
Eternal Darkness: The Movie - EdenMaster - 28th June 2003 Source: Planet GameCube Quote:<b>Max Roivas rumored to believe "this isn't happening."</b> Okay, Hypnotic, listen closely. Eternal Darkness is one of those rare games that, if done well, would absolutely rock as a movie. If you do choose to make it, hire some good actors and spare no expense, and you'll make plenty off of it. Eternal Darkness: The Movie - Dark Jaguar - 28th June 2003 So is it a series or a movie they are making? It says either or... Regardless, we all know deep down that American movies based on games ALWAYS suck... Hmm, they seem "eager" right now, but what if this ends up being shelved for like, ever, like many other liscense aquiring projects. Eternal Darkness: The Movie - A Black Falcon - 28th June 2003 Yeah, unlike most games ED would make a great movie. It really deserves a good movie be made... which is unfortunately not too likely given the history of game-movies... Eternal Darkness: The Movie - Darunia - 28th June 2003 They're making another Resident Evil movie... which is a bad thing, since the first one SUCKED HORRIBLY and had NOTHING to do with the games. The new one will have ONE (1) real character from the series, and will have that weird (albeit hot) girl in the leading role...again. Is it SO HARD to stay close to the true game? How much would an RE movie kick ass if it had Jill, and Chris, Wesker and Barry; in a cool mansion like in the REMake... Eternal Darkness: The Movie - A Black Falcon - 28th June 2003 Since the first one did decently it gets a sequel... who cares that its bad since no one expected it to be good anyway... Eternal Darkness: The Movie - Great Rumbler - 28th June 2003 What I want to know if why do companies feel the need to create an entirely new story that has almost nothing to with the game? Why could Resident Evil the Movie have been based on any one of the four games that were out? Why couldn't Final Fantasy the Spirits Within have been based on any one of the NINE FF games there were out? You don't Peter Jackson writing a whole new story for the Lord of Rings movies, he took the books and translated them into movies. So, why can't other directors do the same with games that have perfectly good stories?! I hope the Eternal Darkness movie sticks close to the game, if it does it could turn out to be a good movie. Eternal Darkness: The Movie - A Black Falcon - 28th June 2003 FF: TSW was made by Square... and until X-2 no FF game had ever even had a seqel... I'd say that that explains that one. Eternal Darkness: The Movie - Great Rumbler - 28th June 2003 They could have at least TRIED to make FF: TSW similar to the Final Fantasy universe. FF: TSW wasn't a bad movie, I liked it, but I wanted a FF7 movie!! Eternal Darkness: The Movie - A Black Falcon - 28th June 2003 True... FF generally is fantasy or techno-fantasy, but TSW is full-blown scifi. It probably should have had a fantasy part, but its not that bad... FF does have sci-fi elements, after all, in most its installments. Eternal Darkness: The Movie - EdenMaster - 28th June 2003 Getting back on topic...Eternal Darkness has a level of depth not often seen in video games, and if done correctly, it would be a great movie. Sure, most of ED is slaying monsters and casting spells, but take out those elements and leave the story intact, with some good special effects, it could do well. Now then, which alignment would the movie / TV series take on? Or will they create a new one? Or will they use Mantorok! We need to know more! Eternal Darkness: The Movie - A Black Falcon - 28th June 2003 Yeah, in ED you spend a lot of time fighting but its really not the focus of the game. Its really just there to give the game length... its the adventure, exploration, sanity, story that are the real focus of that game... I'd go as far as to say that its not just an action game, its really an action-adventure. Which, unlike most action-adventure games, honestly at times feels like an adventure game... I LOVED how there were text descriptions of things, especially, and the nice puzzles were good too... And it'd be a great movie when cut and simplified. The question is... will it be? I don't know. Eternal Darkness: The Movie - EdenMaster - 28th June 2003 If there is a movie, lets try and guess actors and actresses! Alex Roivas - Heather Locklear Paul Luther - Patrick Stuart Peter Jacob - Toby Macguire (or however his name is spelled) Any other guesses? Eternal Darkness: The Movie - A Black Falcon - 28th June 2003 I guess they invent some new cast or something and make it bad. Er... its more realistic... Eternal Darkness: The Movie - Darunia - 28th June 2003 What I want to know if why do companies feel the need to create an entirely new story that has almost nothing to with the game? Why could Resident Evil the Movie have been based on any one of the four games that were out? Is there an echo in here...? I just said that...but you're right. They made such a dumb blunder, and they're only doing it again with the sequel. Eternal Darkness: The Movie - Weltall - 28th June 2003 Having just finished ED, I have a few observations: First, it would make a terrible movie. ED is a long game with a lot of story, and worse yet, there are many different stories. I think ED would much better be served justice as a miniseries, which would allow for much less being cut out. Cramming all of that into a two-hour movie would result in unquestionable disaster, as either most of the game would simply not even appear, or they would change and cut so much that you wouldn't recognize the end result as even remotely resembing the game you love. Second, I just don't think it would adapt well to being a movie. As was stated earlier, much of the game involves fighting and spell-casting. All in all there really isn't much story given. Now, there is definitely enough story there to expand upon, when you get right down to it, in all twelve chapters of ED, twelve people in twelve different settings do pretty much exactly the same thing, which I believe gives even more credence to the belief that ED would fare much better as a miniseries. And even to that end, there would have to be quite a liberal creative license given to the writers, as while ED has many stories, none of them are really told in-depth. Third, many of the best sanity effects really can't apply to a movie, such as my favorites, when all your items disappear, or when a room has a billion pieces of nonexistent ammo :D Eternal Darkness: The Movie - A Black Falcon - 28th June 2003 True, it probably would be best as a miniseries... there is a lot of story and cramming it into a movie would be very, very hard and wouldn't work very well. But either way they certainly could do some cool insanity stuff... Oh, and you could easily cut most of the combat with no real hurt to the story. Eternal Darkness: The Movie - Dark Jaguar - 28th June 2003 My main beef with the game still stands, that the sanity effects are way too blatent, and thus non-effective, instead of subtlety. Oh and Weltall, I'm sure they could do some sanity effects in a series or a movie :D. Just use your imagination... "This is a test of the emergency broadcast system (Alex) this is only a test (Alex)"... Heheh... Well, as I said, they could do it more subtly, but you know, things like that. Maybe a false tornado warning or something that disappears... (well it would work in my region). I do agree though, a series would be the best way to do it. However, it better be a GOOD series, and one that tells the story in an anime style, that is, part by part. The series should basically play EXACTLY like if you had a movie and cut it into 30 minute or 1 hour long parts and added "to be continued" to the end of it all. That's the main problem with other series like Star Trek Voyager, FAR too much just random encounters with totally irrelevent situations that are resolved by the end of the show. At the same time, I also think that if they ever took the book The Silmarrillion and made it into something else, a series would do that the best justice as well, again, in the same way that I described, every single episode being to be continued. Eternal Darkness: The Movie - Weltall - 28th June 2003 I agree with your views on the sanity effects. Most of them just made me laugh, and that's not really the effect you'd be looking for when you're doing a serious story. I had a few much better ideas for sanity effects. I also thought it was insane (:p) how being seen by Zombies lowered your sanity but huge, hulking boss monsters didn't do a damn thing to your mental health. Sorry, but all the zombies in the world wouldn't freak me out as much as the Guardian Peter Jacob has to tangle with. Eternal Darkness: The Movie - A Black Falcon - 28th June 2003 Yeah, a lot of the sanity effects were more cool than scary... and most of the rest were a 'woah thats weird' the first time you see them. They were really cool, but not scary... Eternal Darkness: The Movie - Sacred Jellybean - 28th June 2003 Quote:Peter Jacob - Toby Macguire (or however his name is spelled) Peter Jacob is the monk with the beard, isn't he? Who equipped the mace? Toby McGuire (sp?) would look too young. Eternal Darkness: The Movie - Weltall - 28th June 2003 Quote:Originally posted by Sacred Jellybean No, Paul Luther is the monk. Peter Jacob is the WWI journalist, and he really is a dead-ringer for MacGuire. Eternal Darkness: The Movie - A Black Falcon - 30th June 2003 The only thing is of course if they do the game story (as a TV show) they'd be replacing the cast every episode or so... depending on how long it takes to go through a chapter... oh well. It'd still work... but yeah it should be a short series that stays focused on the plot. Eternal Darkness: The Movie - EdenMaster - 30th June 2003 It's official. Yep, it's true. Check out the link. What? You're too lazy? The things I do for you people... Quote:Now that Nintendo has released a press release, it's official. The movie should come out on March 33 for the full effect. Eternal Darkness: The Movie - A Black Falcon - 30th June 2003 Has some promise. Lets hope it works out... Eternal Darkness: The Movie - Great Rumbler - 30th June 2003 Yeah, remember what happened last time a movie was made out of a Nintendo franchise? I do. I actually saw it in theatres and thought, at the time, that it was cool. I've...changed a lot since then. Eternal Darkness: The Movie - A Black Falcon - 30th June 2003 The SMB movie was ... different. I thought it was a okay movie, actually, once I pretended that it had nothing to do with the games... if you put it as part of the game universe its awful... On the other hand I liked The Wizard. But that was straight to video... Eternal Darkness: The Movie - Great Rumbler - 30th June 2003 The bobomb with the Reebox was pretty cool. Eternal Darkness: The Movie - Undertow - 30th June 2003 Quote:Originally posted by Darunia Damn right, that movie was horrible...not really because they didn't follow the games (the movie seemed like its own side story, so it was all good) but the fact the zombies looked HORRIBLE. I've seen scarier looking zombies at the old folks' home. Coupled with the crappy dialogue and horrible CGIs and you get crap flavored soup. Go out and watch 28 Days Later if you want a decent zombie flick. On the subject of Eternal Darkness in a movie franchise...they better do it right. Eternal Darkness: The Movie - A Black Falcon - 30th June 2003 Exactly why we are so worried. Eternal Darkness: The Movie - Weltall - 1st July 2003 Quote:Eternal Darkness: Sanity's Requiem, gaming's first true psychological thriller Hello? Silent Hill? ED was a fun game, fun enough for me to play through all three paths, but it didn't even try to scare me in the slightest bit, so I can't call it a psychological thriller and keep a straight face. Eternal Darkness: The Movie - EdenMaster - 1st July 2003 Quote:Originally posted by Weltall It's not Resident Evil thrilling, such as dogs crashing through the window. There are a lot of couch cushions with that distinct smell of urine because of that moment. ED keeps you on your toes, makes you nervous. What's going to happen next, you ask yourself? Your sanity is low, so God only knows what may happen, and while most of the hallucinations are blatant, you can't tell me that you weren't fooled at least once. Ever had your character blow up while they tried to cast a spell? Or shit yourself when you walked into a room with 30,000 zombies in it? So no, it's not meant to scare you out of your seat, but it's not meant to be boring either. And yes, I will call it a psychological thriller. :eek2: Eternal Darkness: The Movie - OB1 - 1st July 2003 The only game that ever scared me a bit was the first SH, but I definitely like ED more. The controls are better, the combat system is better, the story is better, and I simply found it to be a lot more fun than all of the REs and SH's combined. Eternal Darkness: The Movie - A Black Falcon - 1st July 2003 Haven't played SH, and have only played RE in RE2 N64 emulation... and barely played that. But ED wasn't exactly scary, true. It was creepy sometimes, and weird... but not SCARY. Which is good, IMO... I don't like horror that much... Eternal Darkness: The Movie - Weltall - 1st July 2003 Quote:Originally posted by EdenMaster The sanity effects were often funny. The only one that really got me was the one with Alex in the bathtub. However, since you have a sanity meter, you kinda expect weird things like that and that kinda kills the fun of having them. And since I had played Silent Hill dozens of times, ED was simply tame for me. ED didn't give me a sense of nervousness or dread because the only way you could really die in ED is either be careless or become surrounded in such a way that you couldn't run and had no room to swing your weapon (and that's really unfair and cheap). Plus, it was so easy to regain all of your health, sanity and magic that you are rarely in danger. Now, that's not to say ED wasn't a good game, it was great, I loved it. But it was not scary, or even nerve-wracking, and all of the thrills in it were purely physical, little of it was psychological at all (AND CALLING IT THE FIRST PSYCHOLOGICAL THRILLER IS FUCKING BLASPHEMY :supermad:). But it DID beat the hell out of Resident Evil. Eternal Darkness: The Movie - OB1 - 1st July 2003 I'll take ED's superior gameplay over SH's clunky controls and crappy puzzles any day of the week. But if I want to get a bit scared I'll pop in SH1. Eternal Darkness: The Movie - Weltall - 1st July 2003 Eternal Darkness: The Movie - OB1 - 1st July 2003 Hey I can understand if you like SH more because it's scary and stuff, but you do have to admit that the puzzles are a joke and the controls pale in comparison to ED's. And ED's story is better times infinity! I win! :kiss: And don't you mean Obie? Eternal Darkness: The Movie - Weltall - 1st July 2003 Quote:Originally posted by OB1 With SH set to 2D control, they are the same. Though only Sh2 has that. However, SH1 has First Person mode which makes up for it! Puzzles? ED's puzzles were no better than Silent Hill's. Wind the clock, Play the Organ, find the Urns? Same caliber of unintuitive puzzling. Eternal Darkness: The Movie - OB1 - 1st July 2003 All you did in SH was find stupid keys. That's it! And I can't believe you're seriously trying to compare SH's controls to ED's. There's no contest. Eternal Darkness: The Movie - Weltall - 1st July 2003 Quote:Originally posted by OB1 I can't believe you're trying to tell me that ED's puzzles are somehow deeper than Silent Hill's. All you did puzzle-wise in ED was either open a door or find a key! And they required far less thought to boot! And why were projectile weapons even included in ED when except in Michael's chapter they're completely worthless? Eternal Darkness: The Movie - OB1 - 1st July 2003 It's not that they're deeper, it's that they aren't nearly as annoying. I could barely make it through most of SH2 because of the tedious puzzles. Eternal Darkness: The Movie - A Black Falcon - 1st July 2003 The point about projectiles is a good one. I pretty much never used them... the melee weapons were just so much more useful. Eternal Darkness: The Movie - EdenMaster - 1st July 2003 SH with a better storyline than ED? Eternal Darkness' storyline is made up of 12 induvidual and unique characters, 4 dark and looming environs, and a storyline reaching back 2000 years, encompassing the fate of all mankind. SH has to be pretty damn good to beat a storlyine as solid and engrossing as that one. Eternal Darkness: The Movie - Undertow - 1st July 2003 ED's story line was cool, the way everything just smoothly locked into place. Especially the little surprise you get when you beat all 3 magic types. The story was defiantly worth beating the game three times. On the other hand SH's was a macabre-ish disturbing story line that didn't explain much (seemingly on purpose for the sake of sequels) but it had its own charms to it, including the evil little twists (ie. if anyone remembers the nurse in the first game and that fat degenerate in the second) So, I can't choose which storyline I like more. It's like picking a favorite child. Eternal Darkness: The Movie - Darunia - 3rd July 2003 Wow, all of this praise for Eternal Darkness has almost convinced me to go buy it... Eternal Darkness: The Movie - EdenMaster - 3rd July 2003 Buy it. Today. Sell and pawn what you must to get the money. If you have a GameCube, you need this game. Now. Eternal Darkness: The Movie - A Black Falcon - 3rd July 2003 Go away and don't come back without ED. It was, IMO, the most fun Cube game last year... sure Metroid was probably technically better, but I had more fun with ED. Eternal Darkness: The Movie - Weltall - 3rd July 2003 How could any Cube owner not have ED by now? The game goes for only about $15 NEW. EM: Silent Hill's storyline I liked more because it wasn't as disjointed as ED's. It's about one person and the town from Hell that he has to traverse in order to either redeem himself or be consigned to an eternity of damnation. They're very different. I just like SH's better. ED had so many characters that I really didn't have time to become attached to any of them, not enough time was given for any of the characters to develop themselves. Silent Hill is the complete opposite. To each their own. Except for Pious. Pious was kinda developed. But Pious fucking sucks. Eternal Darkness: The Movie - EdenMaster - 4th July 2003 Quote:Originally posted by Weltall To each his own, I suppose. Not one to be biased, I'm intending to buy SH as soon as I can find/afford it. Such praise from you must mean something. You were right about Wario Ware, I love that game. To me though, Eternal Darkness' storyline was perfectly melded. I thought there was enough time to get into the minds of the characters. Paul Luthers escape from his own shattered faith and Karims quest for love, for instance. Them and others were all nicely developed in the short time you played as them. As I said, to each his own. Truly though, Darunia, ABF is not exaggerating on the quality of ED. I still consider it one of the best games in my GC libary (which consists of 24 games). Eternal Darkness: The Movie - OB1 - 4th July 2003 Yeah you really do have to buy ED ASAP, Darunia. It's no Metroid Prime ( :shakeit: @ ABF ), but it is a very good game. |