Fallout 3: New Vegas - Printable Version +- Tendo City (https://www.tendocity.net) +-- Forum: Tendo City: Metropolitan District (https://www.tendocity.net/forumdisplay.php?fid=4) +--- Forum: Tendo City (https://www.tendocity.net/forumdisplay.php?fid=42) +--- Thread: Fallout 3: New Vegas (/showthread.php?tid=5710) |
Fallout 3: New Vegas - Great Rumbler - 30th April 2010 Quote:At first glance it might be possible to look at Fallout: New Vegas and think of it as nothing more than an expansion to Fallout 3. It uses the same engine and the core gameplay has largely been kept intact, so it does share some resemblance with its uncle. But it only takes a second look to see that Obsidian Entertainment is placing its own unmistakable mark on the Fallout franchise. A new Hardcore mode, tweaked combat, weapon mods, gambling, and a game world as big as Fallout 3 are just a few of the things fans will be raving about up to and beyond the release of this next entrant into the much-loved game series. Obsidian, a development studio founded by some of the same people that created the original Fallout games, is back on the scene in a big way. http://xbox360.ign.com/articles/108/1086462p1.html Fallout 3 was a really great game and all the changes so far sound like changes for the better, so I'm definitely hypes up for New Vegas. Hopefully this and Alpha Protocol are hits so that Obsidian can keep making new RPGs. Fallout 3: New Vegas - Dark Jaguar - 30th April 2010 It'll be interesting to play a Fallout game located inside a large functional city. Fallout 3: New Vegas - Great Rumbler - 30th April 2010 Reno had rebuilt quite a bit in Fallout 2 and there was also Vault City [based around a vault that had a working Garden of Eden Creation Kit]. Fallout 3: New Vegas - Dark Jaguar - 30th April 2010 True, but nothing on this scale, and certainly not a city that was untouched by nuclear holocaust. Fallout 3: New Vegas - Great Rumbler - 30th April 2010 Fair enough. Fallout 3: New Vegas - Dark Jaguar - 30th April 2010 I just mean that most of the wandering will mainly take place in city limits, at least according to what I've read, which is certainly a change of pace. I think there's still going to be SOME wasteland to explore though, considering that's where your character wakes up. I think I'll play this in "hardcore mode". It sounds like fun. Fallout 3: New Vegas - Great Rumbler - 30th April 2010 Yeah, I think there's still going to be a lot of wasteland to wander through. There's just a big hub city this time around. Fallout 3: New Vegas - Great Rumbler - 12th June 2010 E3 trailer: <object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/-whnfIw_VfE&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/-whnfIw_VfE&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object> Fallout 3: New Vegas - Dark Jaguar - 12th June 2010 Ya know, I hate those "banner ads" that pop up at little markers through Youtube these days. I know they need ads to support themselves, that's basically the one direct source of income Google has, but can't they stick the ad banners as images that only show before you hit play and after the video is done? That'd be perfectly acceptable to me, and really I don't need that "single frame" randomly taken from somewhere in the video anyway so it's no big loss. That game does look like it'll be good. The 1950's music is a nice touch. One thing I've noticed about these types of RPGs is the glitchiness of them though. I mean, it's not Bioware levels of glitchy, but generally walking around Elderscrolls or Fallout feels like I'm in a fragile universe, like if I don't really think about exactly what I'm doing I'll break my save file forever by accidently knocking the wrong NPC off a cliff or picking the wrong conversation option or killing the wrong person. I'm not talking basic in-game consequences, I'm talking weird game-killing glitches from those sorts of things. It's annoying. I wish they'd take as much time in their quality control as Japanese developers do. I'll still get it mind you, these are fun games, but there's a clear difference here. I don't recall nearly as many insane glitches popping up around every corner in a game like Final Fantasy 6. Oh it's got glitches, sure, but they're rare, tucked out of the way and hard to accidentally stumble upon. Fallout 3: New Vegas - EdenMaster - 12th June 2010 You can't kill anyone who will impede the story, they have a "protected" status. You can knock them over when their HP hits zero but they won't die. I don't honestly find myself knocking NPC's off of cliffs too often. Unless you're leaving a trail of blood in your wake as you leave Megaton or Cheydinhal, it's not a huge concern. Fallout 3: New Vegas - Dark Jaguar - 13th June 2010 It's easier than you think. I play "good side" more often in these games, so it's not like I'm trying to glitch the game, but glitches still happen. Most common glitch? Killing an enemy in such a way that they land somewhere where it's impossible to loot them, or accidentally saving in a "dead end" like this is some early King's Quest game. Fallout 3: New Vegas - Great Rumbler - 6th October 2010 PC Gamer article about New Vegas: http://www.pcgamer.com/2010/10/06/chugging-down-toilet-water-in-fallout-new-vegas/ Here's the important bits: Quote:Obsidian are re-introducing a shade of darkness to the fabric of Fallout that sticks the knife in far deeper than Bethesda did. Quote:For me, however, it’s hardcore mode that remains the stand-out champion of Fallout: New Vegas, engendering a fresh appreciation of roleplaying systems and combat that I would previously only sleepwalk through. Quote:However, there’s a level of storytelling and characterisation here that goes beyond many of the incidental plots in Fallout 3. Fallout 3: New Vegas - A Black Falcon - 6th October 2010 A Josh Sawyer-designed game is actually going to release, wow! Fallout 3, Baldur's Gate III, and the Aliens RPG were all cancelled, of course, so I was starting to wonder if anything he designed would ever actually release... :) Fallout 3: New Vegas - Great Rumbler - 6th October 2010 He was lead designer on Neverwinter Nights 2. Fallout 3: New Vegas - A Black Falcon - 6th October 2010 You're right, he was. Still, he has a pretty unfortunate track record of cancelled games, none of which is his fault... Fallout 3: New Vegas - Great Rumbler - 11th October 2010 New Vegas is so close now. It's gonna be great!! Fallout 3: New Vegas - Great Rumbler - 19th October 2010 Game is out now and so far, an hour in, it's pretty awesome. Fallout 3: New Vegas - EdenMaster - 19th October 2010 Also about an hour or two in. So far so good :) Fallout 3: New Vegas - Great Rumbler - 19th October 2010 4.5 hours in right now, game rocks big time. Best RPG since Planescape: Torment! Fallout 3: New Vegas - EdenMaster - 19th October 2010 Crashed already. Good old Bethesda engine Fallout 3: New Vegas - Great Rumbler - 19th October 2010 Haven't had it crash yet. You playing on PC or Xbox360? Fallout 3: New Vegas - Dark Jaguar - 19th October 2010 EdenMaster Wrote:Crashed already. Good old Bethesda engine The Bethesda engine is glitchy, but in all their games, those glitches were all internally confined. I never had their games actually lock my system up. I think it's more likely the issue lies somewhere else on your computer. I intend to get this game soon enough. It seems like good fun, and I intend to make it unnecessarily hard on myself by playing on "Hardcore Mode". Fallout 3: New Vegas - EdenMaster - 20th October 2010 <object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/ToKIkw3LIoQ?fs=1&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ToKIkw3LIoQ?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object> Fallout 3: New Vegas - Great Rumbler - 20th October 2010 Best RPG ever made Scariest game ever made Obsidian am GODS. Fallout 3: New Vegas - Dark Jaguar - 20th October 2010 Scariest? It doesn't look scary. Dark maybe, but it's a western more or less as near as I can tell. Fallout 3: New Vegas - Great Rumbler - 20th October 2010 I can't figure out what post to make in response to that. Most either come across as me being a jerkbag or dryly explaining the joke. I mean, I'm not above coming across as a jerkbag, for the purpose of humor, but I've done that a lot lately and don't want to wear out my shtick. Fallout 3: New Vegas - Dark Jaguar - 21st October 2010 Well I still don't get it :D. Fallout 3: New Vegas - Great Rumbler - 21st October 2010 Are you sure you have a sense of humor? Sometimes it's hard to tell. Fallout 3: New Vegas - Dark Jaguar - 21st October 2010 I just didn't get it. Were you being sarcastic about the dark thing, or a response to someone's post I missed, or what? Fallout 3: New Vegas - Great Rumbler - 21st October 2010 It was response to the post directly above it. Fallout 3: New Vegas - Dark Jaguar - 21st October 2010 The glitch video? Okay. Fallout 3: New Vegas - Great Rumbler - 21st October 2010 Well, the little indicator on Steam says that I've been playing this game for 22.3 hours. That's 22.3 hours in about 64 hours total since I opened up Steam and started playing on Tuesday morning, so I've been spending more time playing Fallout New Vegas than I have sleeping. It gives a good idea of just how much I'm obsessed with this game. I should probably do something productive... Anyway, as to what Eel said earlier about the game feeling as thought it lacks those little stories you find in nearly every abandoned location and the lack of that ominous feeling of there being powerful forces out there that are watching your every move, I probably agree with that. He's definitely got a point there. BUT, I think New Vegas is better in other regards. For one thing, there are just so many interesting and unique locations out there and lots of different groups all with their own agendas and their moralities. It feels like a world that went to hell, but is now slowly trying to achieve some level or normalcy amidst a massive power struggle where no one group has any kind of clear advantage. You're not even sure who's really the good guys or if there even ARE any good guys. Everything feels far more gray than F3. The world also feels more natural, there's a lot of different natural formations that block your path and need to be traversed around and not every spot on the map looks like a green, rocky plain. There's canyons, forests, icy mountain passes, wind-swept dunes, wide rivers, and so on. There's also the bright lights of the big city, the run down streets of the slums, isolated villages hunkering down under threat of attack, the imposing Hoover Dam, massive air force bases, and all that. As much as I loved Fallout 3, I always thought there just weren't enough towns. Oh, there were a few towns, but mostly you would only ever stumble across a few small houses with a couple of NPCs and maybe a quest or two to finish. The towns are bigger here, there are more of them, and each usually has several quests to take part in or partners to find. I think the world and the locations are New Vegas's strong suit. On the topic of writing, it's pretty good throughout though, on average, not mind-blowing. However, I've seen some pretty great examples scattered around, like the REPCON museum, No-Bark Noonan, Yes Man, and other random examples. The writing's better than F3 I'd say, but it doesn't completely crush it. F3's biggest problem in this regard was more the lack of voice actors than sub-par writing. The game runs pretty good on my computer, framerate is pretty steady most of the time except when there are a lot of NPCs on screen and dips occasionally. As for bugs, I know a lot of people have been plagued by them, but I honestly haven't come across too many myself. I think the game has crashed twice in the 22.3 hours that I've been playing, so I can't really complain there. Overall, I suppose I've been lucky on this front, but we'll see what the future holds as I am sure that I will spend at least another 22.3 hours playing. So, do I love this game? A resounding yes. It's better than F3 and it's one of my all-time favorite games. Fallout 3: New Vegas - Great Rumbler - 1st November 2010 Beat the game after about 40 hours, although I had to go back a couple of times to older saves to do some things differently so it was probably closer to 35 hours. Really great game, really fun. As of right now, I'd probably put it over F3 and ME2, but it's a really close battle and I could see myself changing my mind and sliding ME2 up to the top sometime. Fallout 3: New Vegas - Dark Jaguar - 1st November 2010 It is weird how Fallout 3 used "Games for Windows Live" but New Vegas is a Steam system game... It's a great, if buggy, game. My biggest complaint is those special addons you get based on the store you buy it from. You basically only get the whole game if you buy the game 4 times, and that's just unacceptable. I wish they'd stop with this nonsense. At least give me the option to buy all 4 from an online store for, say, $5. Of note is one of those packs, not the one I got, includes a "trusty Vault 13 water canteen" that never runs out. Pushing that out of my mind though, it's been a great ride so far. Fallout 3: New Vegas - Great Rumbler - 1st November 2010 GFWL is awful. Downloading and installing DLC took a dozen different steps if you installed the game on a different harddrive other than the main one, which you have to look on Google to figure out. It also made you download each update one at a time, instead of just all at once. As far as features go, it's really barebones except for the friend's list and achievements. Good riddance. Fallout 3: New Vegas - Dark Jaguar - 1st November 2010 Isn't the game just called Fallout: New Vegas, not Fallout 3: New Vegas? I never really had a bad experience with GFWL. It did what I needed it to do for Fallout 3 at the time, and I installed it on drive C anyway. But, you're right, it's a lot worse than Steam in pretty much every way (which itself is a shame, considering how amazing XBox Live is). That said, Steam doesn't let you change drive letters at all for games you install using it, so in that respect, Steam actually does worse. Fallout 3: New Vegas - Great Rumbler - 1st November 2010 Yes, it's Fallout: New Vegas. Quote:That said, Steam doesn't let you change drive letters at all for games you install using it, so in that respect, Steam actually does worse. Yeah, that's about the only thing it does better. All games go into the Steam folder, nowhere else. I'm not entirely sure why it forces you to do that, could be some kind of anti-piracy measure or have something to do with the way Steam is setup. Fallout 3: New Vegas - A Black Falcon - 1st November 2010 That's my #1 complaint about Steam, of course, but I've said that many times now... The solution I finally found was a system extension called linkshell which allows you to move a folder to a different place, but have the system think that it's still somewhere else. Fallout 3: New Vegas - etoven - 1st November 2010 A Black Falcon Wrote:That's my #1 complaint about Steam, of course, but I've said that many times now... You didn't pay for that did you? If you did you got had.. Big time! Windows has a thing called folder redirect that does that natively on XP / Vista / 7 pro or higher. Fallout 3: New Vegas - A Black Falcon - 1st November 2010 Pay? For a free extension? Why would I do that? And no, Vista 32-bit Home Premium doesn't have that built in. Fallout 3: New Vegas - etoven - 1st November 2010 Interesting.. The Wikipedia article seems to indicate that it is available on all versions of XP / Vista / and 7.. However the home versions require a more invasive procedure to modify the settings.. Generally it is applied via group policy in a domain environment.. However regedit, the computer management MMC snapin, and tweekUI can also be used to set it up. |