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Starcraft 2 Announced! - Printable Version

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Starcraft 2 Announced! - A Black Falcon - 18th May 2007

:) :)

http://pc.ign.com/articles/788/788627p1.html

(reversed order of quotes to put them so the earlier ones are first, not last)

Quote:May 18, 2007 - Editor's note: I'm writing this from a wireless connection on Blizzard' WWI show floor. Their opening ceremony is set to start any minute now. As the ceremony continues there'll be fragmented updates below. Expect more details throughout the presentation unless this wireless connection screws up. Also, expect typos. All timestamps are local time in Seoul, South Korea.

3:00 - FMV sequence in a spaceship - looks Terran - zooming in on a metal door - door opening - reveals a guy with a cigar in chains - prisoner - door shuts behind him - there's so much bass the room is shaking - guy steps into some kind of metallic devicce - legs are strapped in - guy rising toward ceiling - Korean text on screen got people very excited - another part of the machine is dropping metal arms on him - machine whirring - applying armor to his torso - extremly detailed visuals here - now guy is strapping on gloves - armor is molding together - seems like a Terran marine - rockets turn on - zerg now onscreen - Marine delivers a line - StarCraft 2 officially announced.

3:05 - Morheim says everyone eager to see actual game - going to show actual gameplay - bringing up SC2 lead designer. Dustin Browder.

3:07 - Showing gameplay footage - Looks like protoss ships - floating over asteroid/ base structure - entering protoss ase - similar looking buildings - vespene gas still in the game - character pane shows up on right side - some protoss guy - shifts to terran bases floating on rockets over same type of territory - sill collecting crystals as resources - marines load out. Dustin is actually playing the game - nothing in the game is final.

3:09 - controlling protoss zealots - still has psi blades and personal shield - new charge ability that let him quickly close range on enemies. Siege tanks shown - still the same type of behavior where they can lock down - take out zealots really quickly - new protoss unit - called immortals - have special shield that only activates upon being powerfully attacked - siege tanks could barely do any damage to them.

3:10 - Terran reapers - can hop across unever terrain with jump packs - two types of small pistols that don't activate immortals. Protoss now have the ability to create shields whereever they want. Protoss can now warp in units from manufacturing facilities anything within pylon range. New protoss unit - stalker - can teleport - quadripedal thing - can keep blinking forward - seems to be a shot cooldown on the ability. Zerg start coming in, giant worms pop out of ground unleasing zerglings. Protoss can use phase fields and teleporting abilities to create an army anywhere on the battlefield, according to Blizzard.

3:14 - Protoss colossus - huge unit that can blast out dual lasers and use long legs to traverse differences in terrain height - in the demo two of them obliterate about fifty or so zerglings.

3:15 - Zerglings can mutate into suicidal bomb things thar roll across the ground - very powerful explosions. Colossus using new IK system to move across differences in terraing height. Colossus extremley weak against air strike - New unit for protoss - Pheonix - can overcharge guns for multiple projectile blast - but after blast the ship is rendered inert for a short period.

3:16 - showing space platform environment, land mass floating over planets / nebulae. Showing phoenix units failing to destroy terran battle cruisers - new protoss unit - Warprey - flying unit that does increased damage the longer it hits a target with it's continuous blue laser.

3:18 - warprey also very effective against structures - very vulnerable to small unit fire - shws warpreys getting wiped out by terran marines. Physics system lets debris from warpreys roll down a ramp. Showing one more unit - warped in in a serious of cubes - giant floating base - called a protoss mothership - can only have 1 at a time - cost big resources - special abilities include timebomb that slows all enemy missiles inside - shows terran missle launcher shooting in projectiles that stop in the field before they reach the ship - when field ends missiles drop the ground - planet cracker attack - giant lasers stream from ship to ground - ship can be moved around while planet cracker laser is active - the ship looks like a metallic, triangular sand dollar - mothership can create a black hole anywhere it wannts to - creates distortion that actually sucks ships in and destroys them - in the demo the black hole destroyed four terran battle cruisers in about ten seconds.

3:23 - now showing terran and protoss fight - marines and zealots clashing on the ground - mothership and battle crusers in the air - framerate seems relatively stable as more units stream in - hard to tell - about 100 units on screen right now - a few of the new protoss units just came in - nuclear launch detected warning - every unit on screen destroyed - three nukes were launched at once - then zergs rush in and spell "GG" while turning into suicidal bombs.

3:26 - Showing another video of "things to come." concept art for SC2 - zerg landscapes - ruined terran structures - freen filds - SC2 looks, at least visually, strikingly similar to SC1 - both in unit and map designs. Now showing a giant rush of zerglings - probably over 100 of them, swarming with no slowdown - mroe character art - finishes with the StarCraft II logo.

Trailer link: http://tvpot.daum.net/clip/ClipView.do?clipid=2988382&type=chal&lu=l_head_1

I expect the leap to be as big as WC1 to WC2 or WC2 to WC3. And, of course, for the game to be one of the best games ever. :)


Starcraft 2 Announced! - Dark Jaguar - 18th May 2007

Wow! Everyone's suspicious are confirmed! This isn't really surprising. That said, we really didn't know anything except that Blizzard (an American company) saw fit to announce it in Korea first, who's national sport is Starcraft 1. So, it led to this.

I am SO glad this isn't an MMO.

...

Actually could you do an RTS MMO? Like, expanding territory and battling with large armies in a persistant world?


Starcraft 2 Announced! - A Black Falcon - 18th May 2007

Quote:I am SO glad this isn't an MMO.

I know, I am very relieved... those 'SC MMO' rumors were worrying, that's for sure.

Quote:Actually could you do an RTS MMO? Like, expanding territory and battling with large armies in a persistant world?

There have been one or two, actually. I forget the name of the thing...

Oh yeah, and I added a trailer link and the complete section on the video to the original post.


Starcraft 2 Announced! - A Black Falcon - 18th May 2007

Awesome CG Trailer

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Starcraft 2 Announced! - A Black Falcon - 19th May 2007

Gameplay

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http://ruliweb2.empas.com/ruliboard/read.htm?num=10670&table=game_online&main=online

It's like it's 1997 again and I'm waiting for Starcraft to be released... I don't know if I'll ever be as hyped for anything as I was for that game, but this is pretty seriously awesome. I just hope that it's as truly different as it can be, like WC2 was compared to WC1 or WC3 to WC2; I know that SC has a system that works really well, but I want real change from a Blizzard sequel... it looks more like they're aiming at incremental change, though. Oh well, it looks awesome enough that I don't care much. :)

http://www.starcraft2.com/


Starcraft 2 Announced! - alien space marine - 19th May 2007




Starcraft 2 Announced! - Dark Jaguar - 19th May 2007

Blizzard's web site has a slogan for Starcraft 2.

"Hell, it's about time."

I love that they have a sense of humor about it.

Ya know, learning recently that Blizzard blatantly "was inspired by" Warhammer for BOTH of it's RTS franchises, I wonder if they will go the next step and make Starcraft Warcraft's future? The protoss look like maybe they could be hyper evolved Dranaei. Just no "space orks". That's retarded in every way.

You actually share my concerns ABF. I'd like the sort of drastic change that Starcraft was from WC2 (for the first time, the 3 races are actually fundamentally different from each other instead of little more than alternate spells in their sprite swapped spell caster equivilants), and what WC3 was from Starcraft (hero units, which everyone has ripped off with adandon).

In fact, I wonder if this will have said "hero units" or if they are going in a bit of a different direction. Lots of RTS games these days represent a unit and it's health with a party of units instead of a single guy, so you click on regiments instead of individuals, thus giving a sense of a grander scale of battle. Are they doing that with this? It's hard to tell. Clearly not for ALL units, but maybe with zerglings and terran marines?


Starcraft 2 Announced! - Dark Jaguar - 19th May 2007

It seems from their FAQ that the races will be "even more different" from each other. Either they really are just doing an incremental update, or they just don't want to tip their hand. Blizzard can be almost Nintendo-like in their secrecy, that's for sure, and Rare-like in their time between games and delays.

I'm interested in what sort of additions they are planning for Battle.net. Considering how good the system was in WC3, it'll take some doing to add more. My guess is they'll be taking some pages from XBox Live's system and adding a lot that way. One thing they could do in that regard would require a patch for ALL their other online games that allows a shared friend list across all Blizzard's games and the ability to see exactly the status of all your friends, like "Playing Warcraft 3" and the ability to invite them to Starcraft 2 from there. Really the big missing component though? Live voice chat built into the experience.

Aside from the "shared interface features" Xbox Live basically DOMINATES in, they could take the time to completely rip off all those interface options in Halo 3's Beta.

There's also the matter of improving the game's interface even further from Warcraft 3. For example, in creating units, due to the sheer numbers I've seen in those pictures, instead of queing up just one at a time, toss a slider bar in there to just say "build exacltly this many" or maybe even a "built this unit until I say stop" option. I wanted this patched into WC3, but the use of the scroll wheel to scroll back and forth through "sub groups" in a selected group would be much appreciated for speed's sake.


Starcraft 2 Announced! - lazyfatbum - 19th May 2007

Holy krap, I wish I had time to play that. It looks like an RTS wet dream.

Did they announce any consoles or is it just PC?


Starcraft 2 Announced! - Great Rumbler - 19th May 2007

Hooray!


Starcraft 2 Announced! - Dark Jaguar - 19th May 2007

As is standard for Blizzard ever since Warcraft, it's going to be PC only. Blizzard does tend to make sure whatever's considered "low end" when a game is made is able to play their games, even if at reduced graphics. If you have even a moderatly powerful machine, I'm sure you'll be able to play it.

Aside from the DS or Wii, or hooking up a USB mouse, it would be pretty hard to control the game anyway. RTS doesn't ever translate well to a console.

All this time I thought they were announcing Lost Vikings 3... :D

Anyway, lazy you should pick up either Starcraft or Warcraft 3. I'd lean towards the latter as it's got pretty much everything in the online part done right, but maybe you'll want some background story. Blizzard's instruction manuals are traditionally only part instructions and mostly MASSIVE TOME OF STORYLINE.

Both games are currently being sold on the cheap (you can pick up both and still have enough for another "bargain bin game") and they both come with their expansion packs.


Starcraft 2 Announced! - lazyfatbum - 19th May 2007

kick ass! I want this one though, I love the walking robots, very Wells.

It doesn't hold a candle to BWii though. It's gonna be hard to tell myself not to pick it up, cuz I know it'll suck every second of free time I have. Did I mention I have S on all levels? Did I mention that? I have S on all levels.

I have S on all levels.


Starcraft 2 Announced! - Dark Jaguar - 19th May 2007

Well Battalion Wars is a different sort of game anyway, but as for holding a candle, play one of those and then decide.


Starcraft 2 Announced! - A Black Falcon - 19th May 2007

Quote:All this time I thought they were announcing Lost Vikings 3...

I wouldn't have minded seeing that, actually... :)

Lost Vikings 1 was the first Blizzard game I owned. Great game.

Quote:As is standard for Blizzard ever since Warcraft, it's going to be PC only.

Technically Warcraft II and its expansion, Starcraft and Brood War, and Diablo I have console ports... none of them were particularly good though, and after SC64 Blizz pretty much said "never again" for very good reasons. This won't be on consoles, thankfully.

Quote:It seems from their FAQ that the races will be "even more different" from each other. Either they really are just doing an incremental update, or they just don't want to tip their hand. Blizzard can be almost Nintendo-like in their secrecy, that's for sure, and Rare-like in their time between games and delays.

I'm interested in what sort of additions they are planning for Battle.net. Considering how good the system was in WC3, it'll take some doing to add more. My guess is they'll be taking some pages from XBox Live's system and adding a lot that way. One thing they could do in that regard would require a patch for ALL their other online games that allows a shared friend list across all Blizzard's games and the ability to see exactly the status of all your friends, like "Playing Warcraft 3" and the ability to invite them to Starcraft 2 from there. Really the big missing component though? Live voice chat built into the experience.

Aside from the "shared interface features" Xbox Live basically DOMINATES in, they could take the time to completely rip off all those interface options in Halo 3's Beta.

There's also the matter of improving the game's interface even further from Warcraft 3. For example, in creating units, due to the sheer numbers I've seen in those pictures, instead of queing up just one at a time, toss a slider bar in there to just say "build exacltly this many" or maybe even a "built this unit until I say stop" option. I wanted this patched into WC3, but the use of the scroll wheel to scroll back and forth through "sub groups" in a selected group would be much appreciated for speed's sake.

I agree. I kind of get the feeling that they're trying to make it play like "SC with more stuff" because of how popular the first game is in Korea, but they really should go beyond that and truly change things, like they did between each Warcraft game. Those two gameplay videos look great, but it looks so much like the first game, design-wise, just with more features and units... I don't know. What's there in those videos looks awesome, as do the graphics. But...

Well, it is really early. Anyhing could change, it's not like anything is set yet... the first version of SC Blizz showed, after all, was running in the Warcraft II engine... :)

Quote:Anyway, lazy you should pick up either Starcraft or Warcraft 3. I'd lean towards the latter as it's got pretty much everything in the online part done right, but maybe you'll want some background story. Blizzard's instruction manuals are traditionally only part instructions and mostly MASSIVE TOME OF STORYLINE.

Starcraft has better single player, Warcraft III better multiplayer, but both are great on both fronts... you're quite right about the manuals, though. :)


Starcraft 2 Announced! - Dark Jaguar - 19th May 2007

I've seen some more things, like apparently a mother ship that can summon a BLACK HOLE and is so powerful that you are only allowed to have ONE at a time.

As for story, it's a matter of opinion. I personally still prefer WC3's storyline.

<img src="http://www.nintendorks.com/media/logos/newrotation/jai-ndorkstopjustice.gif">

Warcraft style justice.


Starcraft 2 Announced! - alien space marine - 19th May 2007

The pro toss colossus look like the tripods in war of the worlds.

Its cool that they can walk over cliffs.

remember this is a early build , War craft III change direction almost entirely a year after it was first announced.It had originally been conceived as some sort of MMORPG with armies and instead of one dude.

Starcraft 2 looks least likely to go through that much of a overhall.

I think the space environments could use some refinement. Who would build a highway up in orbit that actually has mineral deposits ? Ive thought that having asteroids or small shattered moons would make sense and certainly be more aesthetically pleasing.
Obviously I think most people want old school philosophy just updated and added on too.

I hope if they have heroes its just for the campaigns, they could do it like war craft III but only for single player. It would be neat if Jimmy Raynor got a special unit like a hybrid Terran/protoss ship.

I hope some of the units like vultures get dropped or changed. motorbikes would suite a special unit more then it would a massed up force.


Starcraft 2 Announced! - DMiller - 19th May 2007

Great news. Starcraft was one of the last new games I was able to play on my computer and I should finally have a new computer just in time for SC2. I never even played all of WC3. The original Warcraft is what got me interested in RTS games, and I am really glad Blizzard didn't make this a MMO game because I can't stand paying fees for playing games. I did finally relent on XBox Live, though, because without online play Worms would be a pretty useless game.


Starcraft 2 Announced! - A Black Falcon - 19th May 2007

Quote:remember this is a early build , War craft III change direction almost entirely a year after it was first announced.It had originally been conceived as some sort of MMORPG with armies and instead of one dude.

Actually, WCIII did start off as an RPG, but a small-scale party-focused one, not an MMO. The camera was closer in and the RPG elements much more emphasized... I remember the PC Gamer issue where it was first shown. I was interested, but was definitely happier when it ended up as a more traditional RTS...

Quote:As for story, it's a matter of opinion. I personally still prefer WC3's storyline.

It feels like a rehash of SC's story in many ways though, with a few things changed... and the game is so, so easy. SC/BW has a much better story and single player mode. I didn't even finish TFT, and that wasn't because it was too hard... I just got bored. I only finished BW because of the cheatcodes, but that wasn't because I didn't want to, but because of how hard it got. The BW model was better. :)

And Hard Mode doesn't count.


Starcraft 2 Announced! - Dark Jaguar - 19th May 2007

Well I'll start by saying that if you are going to argue it's not hard enough and then say the very solution to your complaint, a "hard mode", doesn't count, well that's not entirely reasonable is it? Of course hard mode "counts". The real question is this. Do you think hard mode is as hard as Starcraft or is "hard mode" still too easy for you?

I personally never got bored with either campaign. I know a number of the story elements were sorta done in Starcraft, but really I think it was the presentation. From art to acting, I just thought WC3 was pretty much perfect. Starcraft is great, and for the most part (save a lot of those Terran heads... looked like yams more often than not) it looks great. Some parts just didn't sit well with me though. I guess it didn't sound as epic as it could have, I dunno. Anyway I prefer WC3. In fairness I say the same about WC2. The presentation of WC3 really outdoes that as well, and all of them outdo the first game. Keep in mind I've been more or less keeping up with these series from the start. Lost Vikings is awesome no matter how you slice it though. No stinker lines here or there, no yam heads, and no "aside" FMVs that just have some weird stuff that has no bearing on anything going on, like hillbillies hitting a zerg for some bad joke. Same can be said of WC3. I just love that game.

DMiller, I myself started RTS with Dune 2. Worms eh? Yeah, I got a message from you about that. I'm not sure I want to buy the same game twice... The demo doesn't really seem to indicate much added above the PC version.

You know what they need to remake with online play? Tank Wars. Even Mr. Stupid agrees!

Mr. Stupid: *self destructs*

DJ: Ha! A class act, and ladies, he's single!


Starcraft 2 Announced! - A Black Falcon - 19th May 2007

I didn't really play WC3 hard mode, I played Normal and found it really easy except for a couple of missions... I guess it was kind of nice to actually be able to FINISH the thing, in a way, but... while WC1 wasn't so bad (beat both campaigns), compared to WCII: ToD (hard and I never finished the last mission... brutal! And mission 13 of each campaign kept me stuck for a LONG time too...), WCII: BtDP (hardest RTS ever? Hardest one I've ever played, at least... ridiculous game. I never beat mission 3 of either side, and including cheating to skip levels only ever beat 6 of the 24 missions. Ouch.), SC (finished it.. difficulty was just about right: hard, but not too hard), BW (as expected, harder than SC but not impossible... I never finished the Zerg campaign because it was getting quite hard, but I got most of the way through at least.), Normal mode in WCIII was pathetic. I guess I could have played Hard, but I knew that I'd get stuck and frusterated that way, and I just went with Normal. If "Hard" had been "Normal" and "Normal" had been an optional "Easy" mode, things might have been different... but I played it at the default difficulty setting, and it was dissapointed.

And as I said, it just felt less original than SC's story. Some of the things seemed so similar to things that had happened in SC...

As for the FMVs, I'm not sure. While I do agree that the four BW cutscenes are amazing, and probably better than anything from the original game, SC's ones are great too... true, they are kind of campy, but that's not so bad; the sense of humor is great... :) The one with the marines in the infested ship is the best one in the original game. :D

What do you want, it all to be serious? Blizzard never takes itself completely seriously... I like the humor in SC and WC, and that includes the somewhat silly Starcraft FMVs.


Starcraft 2 Announced! - alien space marine - 20th May 2007

They started making this game in 2003 , So basically they could release it as early as Christmas or this fall, They'll do beta first.


Starcraft 2 Announced! - Dark Jaguar - 20th May 2007

I found 2 videos showing the entire gameplay demo there. Lots more stuff than in the above videos.

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Starcraft 2 Announced! - alien space marine - 20th May 2007

The mother ship is the Xel'Naga temple ?

It would make sense if you remember how powerful it was in brood war and it could take off.

I guess I was right they are gonna have special units, I guess the zerg and Terran will get a super weapon too.


Starcraft 2 Announced! - Dark Jaguar - 20th May 2007

That's not the Xel'Naga temple. That's still Protoss technology.

Will the Xel'Naga return in this game? That fleet that created the Zerg was destroyed by it's own creation, Chozo style, but maybe some are still left?


Starcraft 2 Announced! - alien space marine - 20th May 2007

It seems to me that its very similar to that temple in brood war on shakaras. Maybe in the campaigns thats how they will play it.

Maybe what was used in the demo is the multi player one.

Its looks like Atlantis in Stargate just more shiny.


Starcraft 2 Announced! - N-Man - 20th May 2007

I like how the Marines bought shields and bayonets after realizing that they get fucked up every time by their melee-focused counterparts in the other races. That was one of my wishes for SC2, that they would show the evolution of tactics after the events of SC rather than just toss a bunch of neat-looking units in there.

I like the graphics too, surprisingly enough. I was afraid they'd do them WC3-style "hay l00k it's 3d", but the models and artwork all look really neat.


Starcraft 2 Announced! - DMiller - 20th May 2007

Dark Jaguar Wrote:DMiller, I myself started RTS with Dune 2. Worms eh? Yeah, I got a message from you about that. I'm not sure I want to buy the same game twice... The demo doesn't really seem to indicate much added above the PC version.

I never played the PC version. I played it on Dreamcast and I know they actually took out some stuff that was in that version like the holy hand grenade. It was too powerful a weapon, though, so I'm glad they didn't base the game off that version. I just love it for playing people over Live, but it would be cooler to play you guys than random people on the internet.


Starcraft 2 Announced! - alien space marine - 21st May 2007

http://www.youtube.com/watch?v=s6RsaE9p0WM&mode=related&search=

You decide if the SC2 pro toss mother ship is the big Xel'naga complex featured in the brood war cinematic are the same.

If the Protoss had that kind of power they would have used it against the zerg on Aiur ,They could have just Suck the Over mind into a black hole never mind the Dark Templars.

There is allot symmetrical features like the pyramid shape that the mother ship and Xel'Naga death star have identical Plus the little spinning thing on the top with the crystals. You can only build one if that isnt a hint,since according to game continuity there should be only one Xel'Naga Death star in the protoss possesion.

It seems to me the Terran's are really getting their asses handed to them unless they recently invented Nova bombs.( Think tiny big bangs)


It wouldn't surprise me if the Terran's got melee dudes now,They have these reapers that were shown.


Starcraft 2 Announced! - Dark Jaguar - 21st May 2007

I'm not seeing it. The mother ship is a round dome that's blue and gold. The temple is a giant pyramid.


Starcraft 2 Announced! - alien space marine - 21st May 2007

Dark Jaguar Wrote:I'm not seeing it. The mother ship is a round dome that's blue and gold. The temple is a giant pyramid.

Thats a energy shield ,not a physical dome . The mother ship has pyramid in the center. Just like the temple complex it has rotating pylons. Remember were seeing it from a different angle and its not even a FMV but in game animation.


Starcraft 2 Announced! - Dark Jaguar - 21st May 2007

Still not seeing it. One thing you should remember though is ALL protoss technology is based on tech that the xel'naga gave to them a long time ago. There are bound to be similarities.

I suppose we'll find out the storyline behind this unit when the game comes out though. That is Blizzard's way. You don't just get a unit, you get a history.

Oh and, the Protoss have always had the technology to destroy the entire zerg force on their planet, with those things that "turn the world to glass" like that one terran colony. However, they consider their planet a holy place and won't destroy it even to destroy their enemy.


Starcraft 2 Announced! - alien space marine - 23rd May 2007

Make a list of units you hope will either be changed or removed from SC2.

Units to scrap

Pro Toss

Reaver , The clunky caterpillar droids from Sc were so damn annoying. You had to continuously click to queue new drones or it runs out of bombs , This unit was a cute bug that had the flaw of friendly fire specially in packed battles.

High Templar

Besides lightning and the fact you need them to make Archons,I don't particular care for this sucker. I would like this unit dumped or replaced in some manner.

Terran

Science station , A unit that doesn't have a attack besides the special abilities ,Its only real use is as a mobile detector. (I have a feeling Blizz already is dumping it)

Vultures

I know some will debate on this, Since there was a good strategy used with these. Can only have 3 mines per bike and I think there should be a replacement rather then bringing it back in the form it was. It had pathing issues. Hit and run attack and leaving gifts behind for the enemy to step on could be fun I'll say.

Zerg

Queen is a piece of shit , Semi useful abilities.Rarely have I scene this unit produced on B.net matches. To vulnerable for a scout even if it was fast.

The devourer could be helpful but not really necessary either, It was just a combo unit you could get if you had allot of cash to dump.


Starcraft 2 Announced! - Dark Jaguar - 23rd May 2007

Sorry but I have to disagree with a LOT of that.

Protoss peoples used Templars ALL THE TIME, for that lightning spell. I know this from past experience that it is a great tool to be used, namely against me. I'm A Hank Aron, I know how to lose, and that sucker made me lose!

Those science stations were awesome. What is the basis for your feeling Blizzard is getting rid of it? It had no attack but the thing is, not EVERY unit needs to have a normal attack, and it would actually make the game worse in a way if they did. It's abilities, namely EMP, were vital to the terrans who killed me. Except, not really vital because I'm not that much of a challenge.

So, when shall the people forge Operation CWAL 2?


Starcraft 2 Announced! - alien space marine - 23rd May 2007

Blizzard is definently going to overhaul the units.

Some of the abilities could be brought over to other units rather then have a science vessel. Like a stealth ship maned by ghosts something more practical as a scout.

EMP wave for me would be better suited for the ghost had that ability and lock down was given to a another caster unit.

The Ghost seems like the practical anti caster type,It should be more equipped at assisting armies on the field.

EMP wave realistic would be something that could be shot off a missile ,But lock down to me seems like a ability requiring loads of power from a machine type unit.

I can imagine all the races are getting something like that "Protoss mother ship". Who knows how that changes things.

By issue with Templars, Well I did say lightning was a helpful ability but I think the unit still needs some tinkering. Basically give it a bolt attack it would be like the ghost in that its shooter attack isn't super effective but it would assist in battle when the energy is used up.Enough the after image effect when it moves annoying as hell. Templars would be shooters and dark Templars attackers.

One unit I didn't mention is the terran Battle cruiser, It needs more fire power. Its laser attack is too measly for such a expensive unit that takes so long to build and tech too. Yammato cannon its sole effective feature even requires a upgrade just to get it.

I think the demo video made it pretty clear with the Protoss new ships its pretty much toast. The coolest thing about Battle cruisers is seeing them get trashed.


Starcraft 2 Announced! - A Black Falcon - 23rd May 2007

Quote:So, when shall the people forge Operation CWAL 2?

Other people remember Operation CWAL? :D

I spent a lot of time reading those stories in the months before Starcraft came out... it's not like there was anything better to do for nine months. No games worth playing came out between summer 1997 and May 1998, right? :D

... none that could compare to waiting for Starcraft, anyway!


Starcraft 2 Announced! - Dark Jaguar - 23rd May 2007

Indeed, the epic tales of the raids on Blizzard HQ to free the game from their dark clutches. It even became a cheat code in the game. I think their emporer makes some radio show now.

ASM, you need to realize that if you give every unit all these powers you end up basically homogenizing all the units. I like variety and limiting what individual units can do makes you use them more strategically.


Starcraft 2 Announced! - A Black Falcon - 23rd May 2007

Quote:Indeed, the epic tales of the raids on Blizzard HQ to free the game from their dark clutches. It even became a cheat code in the game. I think their emporer makes some radio show now.

Ah, Blizzard's Starcraft War Room forum, circa second half 1997-first half 1998... I spent so much time there... :)

Blizzard's forums quickly became unmanageably huge after that, but back then there was still a semblance of community...

As for units, in SC every unit has a use. Some more uses than others -- Vultures' uses are somewhat less than most (its mines are good though) -- but every unit has its uses... and Reavers and High Templars are awesome! Psi Storm is great, and Reavers... well, Reaver Drop. Need I say more? :)

Oh yes, and EMP is an incredible ability which makes dealing with Protoss like five times easier.


Starcraft 2 Announced! - alien space marine - 23rd May 2007

My issue is with units that were rarely used at all. Units that had to many quirks discouraging people from using them as often as others.

I've been remembering the history of my resentment for science vessel or Templar , Since it goes back to early memories of playing the game back in 1998 when it first came out, I was young then so I had the attitude " Oh Geez it doesn't shoot I am not using this. Basically I was a noob.

When I dusted the game off years later, Then being older and have some experience in war craft III. I started to respect some of the features of those old units I ignorantly discarded as a kid.

I am beginning to remember some of the fun I had with casting Illusion with Templar on my carrier fleets and confusing the opponents. The science vessel I still basically never really cared for but still grudgingly used , anymore then just being a mobile detector to reveal "cloaked invisible units".

So for me I still feel the science vessel is a giant good year blimp trying to poise as detector/Caster.

I admit I may have been unfair to the High Temps.I still they would be cooler with a glow stick.


Starcraft 2 Announced! - Dark Jaguar - 23rd May 2007

Remember Starcraft 64? Horrible conversion of a great game, but it did have one (just one it turns out) extra level added to it.

http://www.sclegacy.com/maps/bonus.php

And some people have finally converted it, pixel for pixel, to a PC Starcraft map, in both 2 player and 1 player forms. Resurrection IV. I played a little of it and well, there's some interesting little story extras to be found in it.

By the way, yes, Blizzard's forums today are just this waterfall of idiocy with only the occassional actual good idea. Too bad those get flooded right off the page in minutes. The odds of someone who can actually make a decision seeing those few good posts seems small... Sad really...

On another topic, Blizzard needs to get in the game with Nintendo and get the two Lost Vikings games in the Virtual Console.


Starcraft 2 Announced! - alien space marine - 23rd May 2007

Dark Jaguar Wrote:Remember Starcraft 64? Horrible conversion of a great game, but it did have one (just one it turns out) extra level added to it.

http://www.sclegacy.com/maps/bonus.php

And some people have finally converted it, pixel for pixel, to a PC Starcraft map, in both 2 player and 1 player forms. Resurrection IV. I played a little of it and well, there's some interesting little story extras to be found in it.

By the way, yes, Blizzard's forums today are just this waterfall of idiocy with only the occassional actual good idea. Too bad those get flooded right off the page in minutes. The odds of someone who can actually make a decision seeing those few good posts seems small... Sad really...

On another topic, Blizzard needs to get in the game with Nintendo and get the two Lost Vikings games in the Virtual Console.

I wonder if resurrection IV is Canonical? It would be cool for the story to continue with Alexi seeking revenge on Duran and Kerrigan.

One thing I cannot comprehend is blizzard bashing on the forums, So many treat the company so unfairly. Blizzard has never released crap for the sake of cashing in , They actually care to keep the reputation of their company intact. Its mostly by whiners who were "unhappy" that war craft III or what have you didn't end up to their expectations or They feel the world revolved around their taste alone.

Blizzard should only listen to the opinion of those who will play Beta.

Yah I think blizzard should bring back Lost Vikings instead of the star craft Ghost business.


Starcraft 2 Announced! - A Black Falcon - 23rd May 2007

Quote:By the way, yes, Blizzard's forums today are just this waterfall of idiocy with only the occassional actual good idea. Too bad those get flooded right off the page in minutes. The odds of someone who can actually make a decision seeing those few good posts seems small... Sad really...

I know. It was such a great forum back then... :(

Quote:And some people have finally converted it, pixel for pixel, to a PC Starcraft map, in both 2 player and 1 player forms. Resurrection IV. I played a little of it and well, there's some interesting little story extras to be found in it.

Awesome! I don't think I've played this... I think not at least. I will.


Starcraft 2 Announced! - alien space marine - 24th May 2007

Notice in artwork game play trailer, Near the end you see a Grey haired man with a cigar in his mouth. Stukov was a horrible chain smoker if you remember his old Icon, The artwork portrait of this man has the same style of mustache and beard as Stukov all you need to do take away the side burns and shave his cheeks. The portrait has greasy long uncut hair similar to mensk, but Arcturus Mensk already has his own portrait in a gallery it looks nothing like this portrait. So I conclude that Stukov is back in SC2 just less clean cut and more ragged then before.


Starcraft 2 Announced! - Dark Jaguar - 26th May 2007

<object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/a6eBvUYKb8s"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/a6eBvUYKb8s" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object>

My word... That is on a whole other level of play... There's depths of strategy and speed of development there that are just beyond me.


Starcraft 2 Announced! - alien space marine - 27th May 2007

They prepare and plan every step and maneuver . Until it becomes second nature.

Perhaps unlike a regular game they don't have to deal with the primitive "chat text system" for communication. They could verbally speak their plans in the same room.

As for worker scouting thats just a classic trick since the days of war craft II


Starcraft 2 Announced! - Dark Jaguar - 27th May 2007

I didn't even say anything about "worker scouting".

What does chat have to do with it? They didn't say word one to each other, and why WOULD they? They are COMPETING.


Starcraft 2 Announced! - alien space marine - 27th May 2007

Dark Jaguar Wrote:I didn't even say anything about "worker scouting".

What does chat have to do with it? They didn't say word one to each other, and why WOULD they? They are COMPETING.

Same old DJ , Always waiting to pounce on me and slap me around to project the image of being the village idiot.

Quote:They prepare and plan every step and maneuver . Until it becomes second nature.

Perhaps unlike a regular game they don't have to deal wsenseith the primitive "chat text system" for communication. They could verbally speak their plans in the same room.


Am I making reference to that specific match shown in the video ? NO! I was speculating on what Korean SC gaming tournaments do for "Team fucking Matches"

Also how they coordinate in training.

I was also alluding to wither or not they use Microphone headsets like xbox live with teams separated into different rooms or clunky chat text system like on Bnet.When a damn 2vs2 or higher match happens.

I know my previous post was a bit vague , But if you had read it you would have spotted the word "perhaps" now tell me after watching the video , which makes more sense to tie in with my comment... The video clip? or A general speculative question on how Korean Gaming tournaments run ?

Quote:I didn't even say anything about "worker scouting".


I never claimed you did!

I get the impression you suffer from esteem issues, You seem to have a low estimate of your perceived repute . Why else do you perceive every statement I make as a personal attack you?

I know Ive had personality clashes in the distant anals of history in this forum ; with many of the members yourself included.

In less admirable times for me half a decade ago , When I pretty much came from being a welcome community member that even earned enough respect to even be entrusted with the keys to the site. on Ryans old extinct dinosaur ONSP ?*RIP*

Yes! may I remind you that yes Ryan did once run a anti Nintendo propaganda site and now has the total twisted irony of running a "Nintendo" fan site. Rolleyes

But through my own misconduct and short temper I after a few months on TC I devolved into the unwelcome fatuous moody jerk. That everyone most especially Lazy Fat Bum and PH enjoyed making pretty down right perverted bash posts of. That even some of you thought occasionally crossed the line of decency although not with regards to me.

I am not trying to make excuses or justify my behavior back then , But I was a severely depressed lonely isolated bored High school Fresh men and Sophomore punk back then in early pre and Post 9/11 years.

But this is quite some time since then , I got hair on my nuts! On my face and my chest now.

Basically what I am saying is I have grown fucking up and all that is best left to go down the time god's chronological digestive track.

Finally , DJ I do enjoy reading your comments when I find interest in them. You have certainly informed me about a good many things throughout the years even it was through less then heart warming responses.

So please drop the paranoid "I am out to make a ass of you " attitude.


Starcraft 2 Announced! - Dark Jaguar - 27th May 2007

What are you talking about? Your post above just seemed to be a direct response to my post and I was confused. No need to go off the deep end here.


Starcraft 2 Announced! - alien space marine - 27th May 2007

Dark Jaguar Wrote:What are you talking about? Your post above just seemed to be a direct response to my post and I was confused. No need to go off the deep end here.

It was a direct response as a result of your post! On the subject related to the video clip.


:bang:

This is the one time that smilie really expresses my mood right now.

Right now I am off to look at pictures of puppies to improve my mood. Mad


Starcraft 2 Announced! - Dark Jaguar - 27th May 2007

alien space marine Wrote:They prepare and plan every step and maneuver . Until it becomes second nature.

Perhaps unlike a regular game they don't have to deal with the primitive "chat text system" for communication. They could verbally speak their plans in the same room.

As for worker scouting thats just a classic trick since the days of war craft II

This came after a post where I only said that I was amazed at the level of depth those game masters are capable of. With no context provided, it seemed like you were actually responding to comments I made.

Rather than say "on an unrelated note" or something to indicate you aren't responding to me, you state it in a somewhat unusual manner, like you are responding to questions I asked or something. That's why I was confused.

Again, you are vastly overreacting to this. I didn't feel "insulted", I just thought you misunderstood me or thought I was asking some questions I didn't. You can see my confusion right?


Starcraft 2 Announced! - alien space marine - 28th May 2007

Dark Jaguar Wrote:This came after a post where I only said that I was amazed at the level of depth those game masters are capable of. With no context provided, it seemed like you were actually responding to comments I made.

Rather than say "on an unrelated note" or something to indicate you aren't responding to me, you state it in a somewhat unusual manner, like you are responding to questions I asked or something. That's why I was confused.

Again, you are vastly overreacting to this. I didn't feel "insulted", I just thought you misunderstood me or thought I was asking some questions I didn't. You can see my confusion right?

Now your sounding sensible , Now I apologize for the confusion I caused you. So I will have a little "U-R-N" tag the next time in the future.

If you were confused and uncertain about the context of my comment, please don't respond in such a overly defensive manner.

A better reply would have been "Are you are you talking about the video clip" ? "Please Clarify".

I have issues with Grammatical mechanics it is no big secret I am aware of it, You are aware of it. Now it is something I am gradually trying to improve upon , But I wont turn into Mark Twain over night.

Some patients please I beg of all of you .

Lets for now forget this incident

No harm done

Shake hands & Move on.