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Pay-to-play PC Shadowrun? - Printable Version +- Tendo City (https://www.tendocity.net) +-- Forum: Tendo City: Metropolitan District (https://www.tendocity.net/forumdisplay.php?fid=4) +--- Forum: Tendo City (https://www.tendocity.net/forumdisplay.php?fid=42) +--- Thread: Pay-to-play PC Shadowrun? (/showthread.php?tid=4258) |
Pay-to-play PC Shadowrun? - A Black Falcon - 5th March 2007 Now that would be a really stupid decision... http://www.1up.com/do/newsStory?cId=3157724 Pay-to-play PC Shadowrun? - Great Rumbler - 5th March 2007 I already hate this game, so this has no effect on me. Pay-to-play PC Shadowrun? - A Black Falcon - 5th March 2007 All the previews of the game that I have seen are good, though, you know... Pay-to-play PC Shadowrun? - Great Rumbler - 6th March 2007 And I don't care. Pay-to-play PC Shadowrun? - Paco - 6th March 2007 It makes sense. It's going to be played over the Xbox Live service on Windows and 360. Pay-to-play PC Shadowrun? - A Black Falcon - 7th March 2007 It looks like the pay-to-play might be just for X360-PC connections, not PC-to-PC... that would be really weird, because it would pretty much make the whole "make it even between PC and X360 players" thing irrelevant because almost no PC players would pay... Pay-to-play PC Shadowrun? - A Black Falcon - 15th March 2007 http://ve3d.ign.com/articles/772/772649p1.html Quote:Microsoft Corp. today announced the extension of the Xbox LIVE games and entertainment network to the Windows platform, bringing together the most popular online console game service with the most popular games platform in the world. Debuting on May 8, 2007, with the launch of the Windows Vista™ version of the Xbox blockbuster "Halo 2," Games for Windows — LIVE will connect Windows gamers to over six million gamers already in the Xbox LIVE community. Then, launching in June, "Shadowrun" will for the first time connect Windows gamers with Xbox 360 players in cross-platform matches using a single service. "UNO," releasing later in 2007, will also support cross-platform play between Windows and Xbox 360. Microsoft is evil... Pay-to-play PC Shadowrun? - Great Rumbler - 16th March 2007 Who, exactly, is going to pay $50 a year just to play against someone who's playing on an Xbox360? Pay-to-play PC Shadowrun? - Dark Jaguar - 16th March 2007 According to that article, Gold is for playing online matches period, not just against Xbox users (though that is an added benefit). I guess it's to be expected. Now, the question is how many 3rd parties will go with Microsoft's option vs going another (free) way with it. Pay-to-play PC Shadowrun? - A Black Falcon - 16th March 2007 Quote:Who, exactly, is going to pay $50 a year just to play against someone who's playing on an Xbox360? But wait, you get three other benefits too! ... whatever TrueSkill matchmaking is, that is... and what do they mean by '* Multiplayer matchmaking with friends'? Ah, can't you play with people you know without paying $50? Yes, I'm sure that there's a way that you can do that... ... but you get multiplayer achievements, so people who want more GamerScore will pay, I guess... Quote:According to that article, Gold is for playing online matches period, not just against Xbox users (though that is an added benefit). No, PC-to-PC multiplayer is free (Silver). Pay-to-play PC Shadowrun? - A Black Falcon - 6th April 2007 http://www.1up.com/do/newsStory?cId=3158490 Microsoft has gone too far with this, and I'm really, REALLY hoping that they fail and are forced to admit defeat... or, at least, that only Microsoft's games support it... Pay-to-play PC Shadowrun? - Great Rumbler - 7th April 2007 You can charge console gamers for a online service because console's in general have never had anyting remotely like Xbox Live. On the other hand, PC gamers have been playing online games for free for years, there's absolutely no way they're going to sell them on a pay service that doesn't involve an MMORPG. Pay-to-play PC Shadowrun? - A Black Falcon - 7th April 2007 A few points/quotes... - No Non-Microsoft support yet ("third party" is the wrong phrase. Microsoft may make Windows, but they have no preferential treatment as far as publishing PC games goes, so there are no "first parties" really...) Quote:GFW: Is this the first announcement in Microsoft history that hasn't included a single third-party publisher? - They're trying hard to come up with excuses for why they think PC gamers will pay for something free Quote:GFW: As someone who subscribes to Xbox Live, getting Gold perks on PC is great. From the diehard PC player's perspective, it's different. On Xbox 360, you don't have other options; if you want to play Gears of War online, you get Live. PC players, however, have other options, so I'm wondering, what is it about this particular option that makes it a must-have? -They never really answer the following point... it's brought up a bunch more times, but they dodge the question left, right, and center... and for good reason, considering how huge it would be if it were true. Quote:GFW: One developer says that, if he signs his game up for Games for Windows Live support, Microsoft's agreement blocks him from offering many Gold-tier features to nonsubscribers. So say, for example, that there's a Battlefield 3, and that it works with Live; that Gold users get voice-over-IP and can collect medals and all these other things that are already in Battlefield 2. Now we'd have to pay the premium for Gold accounts to access these features. The developer could no longer offer its own versions of voice-over-IP and stat tracking. Quote:GFW: He sees it as a hostile move. The words he used were "hijacking" and "hostage-taking." [Moore laughs] Yeah, yeah...hyperbole, but if that is the case, it would be a matter of suddenly having to subscribe to get what some people feel entitled to, to get what they're used to getting for free. I guess it's a matter of how much else you're offering.... No, I'd say that "hijacking" and "hostage-taking" aren't really hyperbole at all... This quote illustrates the point even more clearly. The question is put up several times, but he never actually addresses the point... which, I am afraid, means that it might well be true... he says "no", but then only talks about Live online -- he doesn't say a word I can recognize about NON-Live online networks for games and what is allowed there if you've got a Live-enabled game, and that is an incredibly important question... Quote:GFW: One question I put to Peter involved restricting choices. Imagine a Battlefield 3. It's on Games for Windows Live, it has voice-over IP, stat-tracking, and a promotion system. Now, is it true that, at that point, EA or whomever could not provide workarounds for people who purchased the software but not Live subscriptions? And then there's this... Quote:GFW: Another question that Peter wasn't able to answer at the time had to do with certification and how it pertains to patches and additional content. Let's say your MMO works with Games for Windows Live. You need to patch it, pronto, or perhaps you want to add content. Would you need certification? You aren't? But what about all that about Epic not being allowed to offer free content for Gears of War, then? Are there different rules for Windows Live than Xbox Live on that issue? Pay-to-play PC Shadowrun? - Dark Jaguar - 7th April 2007 MS has the potential to still make a lot of money through the online service through the purchase of extra goodies for games, and also the movies and TV stuff (which I think will be all the sweeter a deal for people if they have the freedom of using it on a PC instead of a game console). Aside from potentially being forced to allow the multiplayer for all the games to be free, they could also be forced to drop the ridiculous tokens for cash system. I'm sick of staring at my 40 credits in live knowing that's basically me having been ripped off by their "no refunds!" deal and no way to pay the EXACT price of those extra levels for PD0. As a result I get VERY stingy buying anything in Live, or Nintendo's thing. Sony, surprisingly, is the only one to get it right by charging actual monies. I hate Disney Dollars. (Actually here's another pet peeve. Why do ALL stores insist on the lie of posting the price SANS the sales tax? That's hardly honest. Do they really think I care which part of my cash is going to the store vs which is going to government? Nope, I just care about how much is no longer going to be in my coffers! And another thing, I just love it when a price that was set by the company, like a console system's price, is advertised as a "savings deal" by the store, like they are the only ones selling it at that price, like they are fooling ANYBODY.) Anyway, as I've said before, depending on how good Nintendo and Sony's free online services become (and Sony is ahead of Nintendo in that regard), MS may be forced to provide free online play in the silver account on the 360 too. Pay-to-play PC Shadowrun? - A Black Falcon - 17th April 2007 http://www.gameinformer.com/NR/exeres/00401D0E-110B-4260-B579-46A1C89295FE.htm $50 a year, just like Xbox Live, though if you have an Xbox Live account it covers this too. How "nice". Quote:Anyway, as I've said before, depending on how good Nintendo and Sony's free online services become (and Sony is ahead of Nintendo in that regard), MS may be forced to provide free online play in the silver account on the 360 too. The problem is, right now Nintendo is continuing on with their "functional online gaming is evil, we won't make an online network that Western audiences actually want to use" stance that might bring them Japanese success but will eventually cause greater and greater problems here until they change things, and Sony has a service no one thinks is anywhere near as good as Xbox Live, and doesn't look like it's going to recover anytime soon... we'll see if Home can do anything, but who knows when that will be out. Quote:Why do ALL stores insist on the lie of posting the price SANS the sales tax? That's hardly honest. Do they really think I care which part of my cash is going to the store vs which is going to government? Nope, I just care about how much is no longer going to be in my coffers! You'd need a law to force companies to do that. The prices without taxes use smaller numbers, so they will go up; post the tax and the price on the box is higher, perhaps dissuading some customers from buying the product even though it fact the price is the same. In Europe, by the way, labelled prices do include tax. They have laws about that... Pay-to-play PC Shadowrun? - A Black Falcon - 18th April 2007 Oh yeah... also, there's a preview of Shadowrun in the May 2007 issue of PC Gamer. They liked it. Five PCG editors played on PCs versus two OXM editors, two Gamesradar editors, and a dev. In three matches, PCG won two (team deathmatch), 6-4 each time, and lost one (capture the flag), 6-2. PC is better. :) Pay-to-play PC Shadowrun? - A Black Falcon - 13th May 2007 http://www.extremetech.com/article2/0%2C1697%2C2128054%2C00.asp Pretty much everything this guy says is right. Great article... Pay-to-play PC Shadowrun? - A Black Falcon - 24th July 2008 And what do we have here... complete confirmation of how stupid this move was. http://arstechnica.com/news.ars/post/20080723-microsoft-refunding-gamers-games-for-windows-live-goes-free.html MS has given up on trying to get people to pay for Windows Live... and not only that, they announced that there will be rebates for anyone who was stupid enough to actually pay them. :) They're redesigning the service to be more PC-like, too. Great moves. Oh, and DirectX 11 will indeed run on DX10 hardware... so you won't need a new videocard, like those 10.1 rumors said. :) Pay-to-play PC Shadowrun? - Dark Jaguar - 25th July 2008 The last thing I need to hear is that Windows Live (what they SHOULD rename it, Games for Windows Live is extremely awkward) has an interface seperate from the individual games, like Steam or the 360 itself. I'm waiting to find out when MS will finally re-implement Direct Sound into the DX set. The software only Vista sound stack is close but doesn't really allow any hardware acceleration. I mean it's like MS decided Creative just isn't needed any more (sound card = Creative). Pay-to-play PC Shadowrun? - A Black Falcon - 25th July 2008 Thanks to OpenAL that's not a problem for newer games (OpenAL still has hardware sound acceleration), and for older ones, they did do ALchemy to allow some major titles to have hardware sound acceleration support through the emulator... I wouldn't expect DirectSound 3D to come back, MS clearly has decided that it's gone for good. As for "Games for Windows Live", yeah, it is an awkward name, but they want to have "games" in it somewhere to say what the service is for, and Windows to say the platform, and "Live" to refer to the internet-centric nature of it... so the name does make sense, even if you are right that something shorter would be nice. |