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Starcraft 1.14 - Printable Version

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Starcraft 1.14 - Dark Jaguar - 8th August 2006

http://www.blizzard.com/support/?id=asc02028p

That's the nice thing about these guys. No Battle.net game is too old for updates... except Warcraft 2.


Starcraft 1.14 - Dark Jaguar - 8th August 2006

I'll note that they cancelled their own ladder service and have switched the game to officially support another ladder service, WGTour. Unfortunatly, this has only taken affect for Europe (not exactly "world" as it stands then). It seems that other regions are slowly being imported over to this new ladder system though. Fortunatly, I suck too much to ever really consider going into ladder competition :D.

What I'm most shocked about though is the sheer volume of exploits people have found in all this time. Fortunatly they have been fixed.

Quote:Feature Changes

European ladder now affiliated with WGTour (http://www.wgtour.com/blizz.php).
See (http://www.battle.net/scladder/) for additional information about the new European ladder.
Ladder games disabled for all other regions.
For Top vs. Bottom games, the default chat filter is now 'Chat To Allies'.
In-game chat messages now show the speaker's name in his/her team color.
Users can now use the mouse wheel to scroll chat and selection boxes in Windows 98 (or later) and Macintosh OS X.
Screen shots now use a time/date stamp; they are no longer limited to 100.
Improved version numbering system.
The high-color application icon from the Macintosh version is now used on PC.
Small corrections to the Lost Temple and Dire Straits maps.
Bug Fixes
Fixed Hatchery cancellation crash bug.
Fixed crash that can occur when SCVs are repairing a unit boarding a Dropship.
Fixed crash when Mac users very quickly cancel connection to Battle.net.
Fixed a scoring bug that gave Zerg unit points for building cancellation.
Users can now take screen shots on Macintosh OS X.
Updated Battle.net account creation information text.
Logging onto an account closed for a Battle.net Terms of Service violation will now say the account is closed, rather than 'invalid password'.
Fixed bug preventing Portuguese StarCraft clients from receiving patches from Battle.net.
Portuguese users must still patch to this level manually, but subsequent patches can be obtained automatically from Battle.net.
No longer displays control characters in Battle.net's map description pane.
Color codes and control codes are no longer allowed in chat messages.
Fixed a crash in StarEdit when attempting to save modified Blizzard maps.
Fixed undesired text wrapping in Spanish and Portuguese Battle.net screens.
Fixed a rare crash in multiplayer games.
Exploits
Fixed the Nydus Canal cancellation bug that allowed creating a mobile exit.
Fixed two exploits that allowed players to gain minerals very quickly.
Fixed exploit with Arbiter that allowed Zerg buildings to become cloaked.
Fixed exploit that allowed units to kill themselves instantly.
Fixed exploit that allowed Command Center infestation without a Queen.
Fixed exploit that allowed Command Center infestation from a distance.
Fixed exploit that allowed players to float Zerg Drones over obstacles.
Fixed exploit that allowed worker units to mine at a distance.
Fixed exploit that allowed Terran buildings to lift off while training units.
Fixed exploit that allowed SCVs to repair Protoss buildings.
Fixed exploit that allowed SCVs to detach Larvae from Hatcheries.
Fixed exploit that allowed morphing Terran and Protoss buildings.
Fixed exploit that allowed buildings to be stacked on top of each other.
Playing against illegally named players on Battle.net no longer results in a disconnect game result.



Starcraft 1.14 - TheBiggah - 9th August 2006

14 days...we should play in 14 days.

-TheBiggah-


Starcraft 1.14 - A Black Falcon - 9th August 2006

I used to really like ladder, as they would regularly erase your records thus making my record not look as pitiful as it otherwise would be (and I came to really like Lost Temple), but not having played SC that much in years, I guess I don't miss it that much... still is too bad though. They shouldn't have gotten rid of the official ladder.

... how about the issue where the font they chose for the game makes I, 1, and l look completely identical? :)

Quote:Fixed exploit that allowed buildings to be stacked on top of each other.

It would be too bad if this breaks all those UMS maps which make use of this feature, though...


Starcraft 1.14 - Dark Jaguar - 9th August 2006

The new ladder is basically going to become the official ladder, it just won't be run by Blizzard, just sanctioned.

And yeah, that little font issue should be corrected. That's why I always preferred a font with exxagerated uniqueness to those symbols (as well as the 0 with the line through it as opposed to the one I just typed so it won't be confused with an O, slight bulginess just don't cut it, and the Z with a line through it so it won't be confused for a 2). The main issue is in writing. I can't draw straight lines very well without a straight edge (and the harder I try to draw a straight line, the longer I take to concentrate, no matter how slow and hard I push that pen, it just makes it look worse), so I like fonts that make up for that with blatant design.


Starcraft 1.14 - A Black Falcon - 10th August 2006

<object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/Jen46qkZVNI"></param><embed src="http://www.youtube.com/v/Jen46qkZVNI" type="application/x-shockwave-flash" width="425" height="350"></embed></object>