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Mario 64 DS - Printable Version +- Tendo City (https://www.tendocity.net) +-- Forum: Tendo City: Metropolitan District (https://www.tendocity.net/forumdisplay.php?fid=4) +--- Forum: Tendo City (https://www.tendocity.net/forumdisplay.php?fid=42) +--- Thread: Mario 64 DS (/showthread.php?tid=2270) |
Mario 64 DS - OB1 - 7th October 2004 The game looks crazy enough to buy again! Well, as long as the controls don't suck... ![]() ![]() Mario 64 DS - Great Rumbler - 7th October 2004 The textures aren't too great, but the polygon count looks fairly high. Enough of that, though. That game looks crazy! I thought that it was just going to be a remake of Mario 64 with a few extra modes, but it looks like it'll be more than that. Mario 64 DS - OB1 - 7th October 2004 More crazy screens (well most of them... I re-posted some of them): ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() The problem with the DS is that there is no texture filtering, so even though the poly count is better than the N64 games don't look quite as good (so far). Mario 64 DS - Great Rumbler - 7th October 2004 Yeah, they're pixelated, which I don't particularly like, but the graphics are still pretty good. *wants Mario 64 DS now* Mario 64 DS - OB1 - 7th October 2004 *wants a burrito now* Mario 64 DS - Great Rumbler - 7th October 2004 *still waiting for a slice of strawberry cheesecake* Mario 64 DS - OB1 - 7th October 2004 *arthur runs away with burrito and strawberry cheesecake* That bastard! Mario 64 DS - OB1 - 7th October 2004 Ok I've seen the video and the lack of texture filtering looks really bad in that very first area (with the bricks), but the rest of the video looks fine. So it shouldn't be a big deal. I guess I was just hoping for better-than-N64 graphics with the DS. ![]() Anyhow, the game sounds awesome. You actually start out as Yoshi and get to play as Mario, Luigi, and Wario via limited powerups. Quote:October 07, 2004 - One of the very first titles Nintendo revealed for the Nintendo DS platform back at the Electronic Entertainment Expo was Super Mario 64 x4, a multiplayer conversion of one of the most successful 3D platformers ever made. Control still sounds iffy, but I'm excited! Mario 64 DS - Great Rumbler - 7th October 2004 I'm excited about this too, Super Mario 64 was great fun and if they can re-create this and do more then I'm all for it. Mario 64 DS - OB1 - 7th October 2004 Miyamoto isn't happy with us... Mario 64 DS - Great Rumbler - 8th October 2004 :shiggy2: Mario 64 DS - OB1 - 8th October 2004 He pwned us! Mario 64 DS - A Black Falcon - 9th October 2004 Textures? The complaints center around there being no analog stick more than textures, I think... :) Mario 64 DS - Great Rumbler - 9th October 2004 How games like Mario 64 DS is control is one of the main things we really need to hear more about, since bad controls could really hurt it. Mario 64 DS - OB1 - 9th October 2004 Most people who've played it said that the controls aren't too bad, especially since the camera is so much better than it was in M64. Mario 64 DS - Great Rumbler - 9th October 2004 That's good to hear. Mario 64 DS - A Black Falcon - 9th October 2004 The main question is variable speed... without analog, how do you change your speed? Is there a run/walk toggle key or something? Mario 64 DS - Sacred Jellybean - 10th October 2004 Quote:Most people who've played it said that the controls aren't too bad, especially since the camera is so much better than it was in M64. That's very good to hear. Mario 64 is one of my favorite games of all time, so I don't want to see it get butchered. The fact that there's new levels is the best part of all this... woo-hoo! Mario 64 DS - big guy - 10th October 2004 the textures remind me of PSX textures. kinda pixelated, kinda jerky, but preferred by more people than the N64 textures. Mario 64 DS - Great Rumbler - 10th October 2004 Ironically, yes, although most that said that were PSX fans, so you've got to wonder a bit. Jaggies and pixelation vs. blurryness and less detail, ah, brings back fond memories. Mario 64 DS - Sacred Jellybean - 10th October 2004 I wish they didn't look so jaggy. :( Mario 64 DS - Great Rumbler - 10th October 2004 Actually, it's not really that jaggy...just horribly pixelated. Mario 64 DS - Undertow - 10th October 2004 Couldn't they just of totally revamped the old game with an updated graphics engine? Maybe use Mario Sunshine's graphics, at least? It makes more sense than just porting the old one and giving it a heavily pixelated look. :graphics: Mario 64 DS - Great Rumbler - 10th October 2004 Considering that the DS isn't a powerhouse like the PSP, this is probably about the best they can do at this point. Mario 64 DS - A Black Falcon - 10th October 2004 http://www.gamespot.com/ds/action/dssupermario4x4/preview_6110123.html Some more details on the minigames (there are 36). Mario 64 DS - OB1 - 11th October 2004 I actually don't care too much about the pixelated textures, as the blurry N64 ones weren't all that much better. My main beef is with the horribly distracting (at least in the official Nintendo videos) shimmering problem in all of the games. |