Tendo City
Good news: Acclaim made more money this year than last. The bad: They still lost $50M - Printable Version

+- Tendo City (https://www.tendocity.net)
+-- Forum: Tendo City: Metropolitan District (https://www.tendocity.net/forumdisplay.php?fid=4)
+--- Forum: Tendo City (https://www.tendocity.net/forumdisplay.php?fid=42)
+--- Thread: Good news: Acclaim made more money this year than last. The bad: They still lost $50M (/showthread.php?tid=2021)



Good news: Acclaim made more money this year than last. The bad: They still lost $50M - Great Rumbler - 5th July 2004

Quote:Acclaim has released its financial report for its fiscal year ending on March 31st, and the numbers aren't good: In the past year, the company has lost $56.4 million. (Then again, they lost $84.4 million the year before, so it's not that bad...) These massive losses don't bode well for the credit line, and if Acclaim doesn't find a new source of money to help counterbalance these debts, they'll have to file for bankruptcy.

To add insult to injury, Acclaim has lost two if its biggest remaining franchises, mostly because of failure to pay royalty fees. The Major Leauge Baseball Player's Association has dropped All Star Baseball from its list of licenses, meaning Acclaim can't use the names or likenesses of MLB players in its game, effectively making ASB worthless. More embarassing, however, is that Acclaim no longer holds the rights to Turok. The first-person shooter that made a name for the publisher (in both a good and bad way) was taken away from them last month from Classic Media, creators of the franchise.

These latest two franchises lost can be added to the list of big-name games taken away from them. The first to go, of course, was the then-named WWF series of games to THQ, and recently Criterion's Burnout series to EA. With virtually no licensed or familiar game properties left in their lineup, Acclaim's future is very bleak, if they even have a future left.

Just to put into perspective how bad it is for Acclaim, their stock price on the NASDAQ is currently around $0.25 a share, which is well below the $1.00 minimum stock price the index requires its listees to hold.

It's always a bad thing when a company goes under.

Planet Gamecube


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - OB1 - 6th July 2004

Hopefully they'll go under and sell the rights of Shadowman and Turok to someone who can do those licenses justice again.


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - Great Rumbler - 6th July 2004

They don't own the rights to Turok anymore...as the article clearly states.


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - EdenMaster - 6th July 2004

Acclaim stock is a quarter a share, that's BAD :D.

After Turok: Evolution, I'm surprised they've still got their heads above water at all. They probably took a huge loss on that game.

It is sad though. Acclaim is one of those storied developers who've been making great games way back since the NES and before.


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - Great Rumbler - 6th July 2004

Yeah, they made some great games in their time, but it looks like their time is fading quickly.


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - OB1 - 7th July 2004

Great Rumbler Wrote:They don't own the rights to Turok anymore...as the article clearly states.

Well ex-cuuuse me for not reading the entire article! Yeesh!

That's great news, though. Maybe now they'll bring back the comics and let a more competent developer make a nice game out of it.

I hope the same happens to Shadowman soon as well.


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - Great Rumbler - 7th July 2004

Quote:Well ex-cuuuse me for not reading the entire article! Yeesh!

It was only one of the main points of the biggest paragraph of the article. :p


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - alien space marine - 7th July 2004

They should let Micheal Moore make a video game, Fahrenheit 64! :D

Well they could try buying Fallout and other desperate interplay franchises seting up for auction to make up for it. Also try to find a new invester looking for one of those beat up dieing cars to pimp and rebuild.


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - Great Rumbler - 8th July 2004

They'd better do something soon, becuase I really doubt they can handle to lose much more money.


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - OB1 - 9th July 2004

Great Rumbler Wrote:It was only one of the main points of the biggest paragraph of the article. :p

Kiss my shiny metal ass. :shakeit:


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - Great Rumbler - 9th July 2004

Hahaha!! You said "shiny"! Ahahahaha!! :D

...

...

Dunno


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - alien space marine - 11th July 2004

I thought he had a rusty ass!


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - EdenMaster - 11th July 2004

And you would know this, how?


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - Great Rumbler - 12th July 2004

Erm


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - A Black Falcon - 12th July 2004

They lost the MLB liscence? That is embarassing... wonder why. ASB has always been a pretty good series... did they not pay or something? Too bad, ASB was one of their best franchices... that, XG, Burnout, and (sometimes) Turok... But three of those are gone. So the only Acclaim franchise I really like that they have left is Extreme-G... but I do like that series, as owning all four games proves. And it's always sad when a big old developer goes down... I hope it doesn't happen.


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - alien space marine - 12th July 2004

EdenMaster Wrote:And you would know this, how?

I thought he was the Tin Man in the wizard of Oz!


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - OB1 - 12th July 2004

I AM!


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - alien space marine - 12th July 2004

I guess he retired and became a part time Toaster to pay the bills.


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - UltraMarioMan - 16th July 2004

Quote:More embarassing, however, is that Acclaim no longer holds the rights to Turok. The first-person shooter that made a name for the publisher (in both a good and bad way) was taken away from them last month from Classic Media, creators of the franchise.
Sell it to Nintendo SELL IT TO NINTENDO!!


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - A Black Falcon - 16th July 2004

And have Retro make it or something? ... it's a good idea, but unlikely, I think.


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - UltraMarioMan - 16th July 2004

Quote:And have Retro make it or something? ... it's a good idea, but unlikely, I think.
I can dream can't I?


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - A Black Falcon - 16th July 2004

You can dream if you want, sure. And it is a good dream, for sure...


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - Great Rumbler - 16th July 2004

Retro could probably make a really good Turok game.


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - OB1 - 18th July 2004

I think someone like Ubi Soft should get the Turok lisence. License. I always spell that wrong.


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - William Jacques - 18th July 2004

I think Nintendo should purchase both the licenses to Vexx and Turok. Turok can be maintained by a group with experience in First-Person Shooters, such as N-Space, and Vexx can be helmed by an appropriate developer with some experience in creating those kind of platformers.

Unfortunately, I can only think of Naughty Dog & Insomniac when it comes to creating more refined and edgier platformers akin to Vexx, and they're in bed with Sony.


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - EdenMaster - 18th July 2004

This guys all smart and stuff!

Well, not that we're not an intelligent bunch ourselves, but...

<marquee>Jesus :goron: <font color="red"><b>Darunia: DIE, DIE!</font></b></marquee>

I never eally enjoyed the Turok franchise that much, and the excerable Turok: Evolution pretty much killed my interest in it entirely. As for Vexx...never played it. What is it?


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - A Black Falcon - 18th July 2004

Ubisoft, OB1? Huh? What good FPSes have they done? XIII didn't get the best reviews... and Splinter Cell and Prince of Persia aren't FPSes. :)

Platformers... um, Sucker Punch? Rocket for the N64. Are they still called that? I know they hooked up to either Sony or MS though... Right, Sony. Sly Cooper.

Vexx... mediocre platformer, right? Didn't play it, but that's what it looked like...

Turok, I have only played the first one. And I never beat level one. But it seemed fun, and if Nintendo does it like the first game (with the dinosaurs and not all the scifi stuff of later games) it could be pretty cool.


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - William Jacques - 18th July 2004

Turok Evolution was dismal, but the others were good. Nintendo always guides their developers through their projects anyway, so if Nintendo owned it, it'd come out good.

Vexx was a "darker", more gritty platformer that several unique attributes. He has metal gauntlets grafted to his hands that gve him many different powers -- flight, dozens upon dizens of attack combos, projectiles, hanging, etc. I heard as well that the player could even traverse in and out of 2D and 3D in some areas. Nintendo could do some good stuff with that, as I said above.


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - A Black Falcon - 18th July 2004

I want XG5. On a Nintendo platform. So I'd rather that Acclaim survives... :)

But in this shape I don't know if they can. And losing most of their big franchises can NOT be good for their chances of survival... so I don't know. I know selling off franchises they do have left is one way of making money, but without recognizable games they well might not sell as well, leaving them still in bad shape...


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - EdenMaster - 18th July 2004

Acclaims golden years were with the NES and SNES days. Their bottom line is falling out, all of their best franchises are dying, and the games they are making aren't that great.

Sounds to me like the death knell is ringing from Acclaim.

Pity.


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - OB1 - 19th July 2004

Hell yes Ubi Soft, right now they're the best damn third-party developer out there. And ever heard of Rainbow Six, ABF? They can handle FPS' just fine.

Turok Evolution would have been good if it weren't for the insane amount of bugs everywhere. If only Acclaim Austin had been given more time to develop the game.


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - A Black Falcon - 19th July 2004

Oh, Rainbow Six, right... but that's a pretty different kind of FPS than Turok. Good, though. But anyway, you'd rather they do it than Nintendo? :)

I know a lot of people seemed to dislike Acclaim's N64 stuff, but while some was certainly bad they released enough good stuff to make them a decent publisher, if certainly not one of the best. But almost all publishers do SOMETHING right...


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - OB1 - 19th July 2004

Ubi Soft Montreal made Prince of Persia, Splinter Cell, and Rainbow Six 3. Those guys could definitely make a kick-ass Turok game. It doesn't even need to be a FPS.

What's Michel Ancel working on right now?


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - A Black Falcon - 19th July 2004

Good question, but I have no idea... he must be working on something after BG&E though...


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - OB1 - 19th July 2004

I hope it's even awesomer than BG&E... and not Rayman. Rayman is pretty fun, but BG&E really showed off (gameplay-wise and artistically speaking) what Ancel is capable of.


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - William Jacques - 19th July 2004

As much as I liked the people at Acclaim, I think they've had their time, and now they'd be better off going their separate ways and pursuing other ventures.


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - A Black Falcon - 20th July 2004

I had hopes for Acclaim Cheltenham's next futuristic racing game after XGRA ended up so good...

And I still like Rayman 2 more than BG&E. Sorry. :)


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - OB1 - 20th July 2004

You're absolutely nuts. But I'm used to it.


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - A Black Falcon - 20th July 2004

As for Rayman 3, it's a bit harder. The game is more pure fun than BG&E, but it also clearly is not as good as Rayman 2... so it's pretty close to BG&E. But I'd still probably rather play it... though having both is definitely the best way. :)


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - OB1 - 20th July 2004

The Rayman games are average platformers with great art. At least BG&E was ambitious.


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - Great Rumbler - 20th July 2004

BG&E is an awesome game. Like Pokemon Snap, but instead of Pokemon it has armed guards that you can kill simply by shooting them in the back. It's funny to watch run around in circles after you hit them in the back. :D


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - A Black Falcon - 20th July 2004

Very good platformers with great art, that is. :)

And BG&E is certainly ambitious and also has very good artwork, but as I've explained before I think the game was lacking in a few areas and I didn't find it to be as good as I was hoping it would be (yeah, I was somewhat dissapointed by it once I played it some...). But we've been over all that before. And it is a very good game.


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - OB1 - 20th July 2004

It's so much better than any of Ancel's previous games that it's simply absurd to compare them to each other. BG&E is the culmination of all of the skills he's accumulated to date. Before BG&E, he was simply a pretty talented developer, but after it people started comparing him to the likes of Miyamoto. I don't quite agree with that sentiment, but I do agree that it showed what Ancel is really capable of.


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - A Black Falcon - 20th July 2004

He didn't do Rayman 3, you know. That was other people. He did Rayman 2... and Rayman 1? Probably, but I'm not sure. But Rayman 2 was a fantastic game. Easily one of my favorite platformers ever... BG&E has a great concept and is fun but the bad elements drag it down and make it not as fun (as Rayman 2). I've gone over all of it before... weak story, too simple combat, "stealth" that barely deserves the word, etc...


Good news: Acclaim made more money this year than last. The bad: They still lost $50M - OB1 - 20th July 2004

I'd rather have a ten-course gourmet meal that gets the foie gras not-quite-so-great than the best meal McDonald's has to offer. Rayman 2 is just a pretty fun platformer with great art direction, and doesn't try to be anything more than simple, generic fun. BG&E shoots much higher, and while it doesn't completely succeed in all areas, overall it's a far more impressive package than Rayman.

And yes I know that he had nothing to do with Rayman 3.