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n-Space - Printable Version +- Tendo City (https://www.tendocity.net) +-- Forum: Tendo City: Metropolitan District (https://www.tendocity.net/forumdisplay.php?fid=4) +--- Forum: Tendo City (https://www.tendocity.net/forumdisplay.php?fid=42) +--- Thread: n-Space (/showthread.php?tid=1619) |
n-Space - The Former DMiller - 17th February 2004 If there is anything you want to know about n-Space post it here. That is all. n-Space - A Black Falcon - 17th February 2004 ... what is that again? n-Space - The Former DMiller - 17th February 2004 Developers of Geist. n-Space - A Black Falcon - 17th February 2004 Oh. We don't know that much about the game really... and "will it be good" isn't a decent question... :D Nor is 'what did Nintendo see in a company with as little track record as this one'... Umm... "Is this game like Messiah?" maybe? n-Space - OB1 - 17th February 2004 Yeah great question, ABF. I'd like to know how much input Nintendo has in the development of Geist, and which Nintendo studio in particular is working on it with them. n-Space - Great Rumbler - 17th February 2004 What innovations will set Geist apart from other FPSs? In what ways will your characters ghost abilities be used to solve puzzles, other than possesing humans to accomplish tasks? n-Space - A Black Falcon - 17th February 2004 Quote:Yeah great question, ABF. Why do I get the feeling you're being sarcastic... but it is a decent question, given that that's the only other game of this type I can think of... Your question is better though. n-Space - OB1 - 17th February 2004 Quote:Why do I get the feeling you're being sarcastic... I don't know man, why would you think that? n-Space - The Former DMiller - 17th February 2004 Just to specify, I'm looking for questions about the studio itself, not Geist. n-Space - Weltall - 17th February 2004 What the hell is Geist? n-Space - Great Rumbler - 17th February 2004 Quote:What the hell is Geist? You play as a ghost and go around possessing people. n-Space - OB1 - 18th February 2004 It's a new FPS being developed by N-Space and Nintendo. Okay Derek, I've got a few questions for them. Where are they located, how often do they hire new artists and programmers (and how big is their studio), and how much do they work on average each week? |