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Ghouls and Ghosts Online... on all 3 consoles! - Printable Version +- Tendo City (https://www.tendocity.net) +-- Forum: Tendo City: Metropolitan District (https://www.tendocity.net/forumdisplay.php?fid=4) +--- Forum: Tendo City (https://www.tendocity.net/forumdisplay.php?fid=42) +--- Thread: Ghouls and Ghosts Online... on all 3 consoles! (/showthread.php?tid=377) Pages:
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Ghouls and Ghosts Online... on all 3 consoles! - lazyfatbum - 9th March 2003 Surprisingly enough no one brought up the fact that Ghouls & Ghosts is a 3rd person action adventure which uses close combat for the most part. So how will that translate in to a 2-4 player game or even an online game? There's no sniper rifles or grenades and there's no locked combat like in a fighting engine. So unless G&G has multiple engines for multipayer modes, I dont see how it would be really fun. Unless they make it in to a Gauntlet type of game where 2-4 players along with online buddies take wave after wave of enemies in giant levels. That would kick ass. Ghouls and Ghosts Online... on all 3 consoles! - OB1 - 9th March 2003 I can see it as a four-player co-op game, but not as a MMOL game. Ghouls and Ghosts Online... on all 3 consoles! - Sacred Jellybean - 9th March 2003 Quote:Surprisingly enough no one brought up the fact that Ghouls & Ghosts is a 3rd person action adventure which uses close combat for the most part. So how will that translate in to a 2-4 player game or even an online game? PSO was a 3rd person action-adventure with close combat for the most part... at least, for hunters, which is what I was. Good, clean fun. Quote:Unless they make it in to a Gauntlet type of game where 2-4 players along with online buddies take wave after wave of enemies in giant levels. That would kick ass. That's what PSO was, and it indeed kicked ass. |